Beispiel #1
0
        public override void Authenticate(Action <bool> _onCompletion)
        {
            base.Authenticate(_onCompletion);

            // Request authentication
            AndroidUserProfilesManager _profilesManager = GetUserProfilesManager();

            _profilesManager.AuthenticateLocalUser((AndroidUser _user) => {
                // Check auth status
                bool _authSuccess = _user != null;

                // Update authentication callback
                m_authCallback = (bool _success) => {
                    m_isAuthenticated = _success;

                    // Set properties
                    if (_success)
                    {
                        m_user = _user;
                    }
                    else
                    {
                        m_user = null;
                    }

                    if (_onCompletion != null)
                    {
                        _onCompletion(_success);
                    }
                };

                OnAuthenticationFinish(_authSuccess);
            });
        }
Beispiel #2
0
        public override void GetImageAsync(DownloadTexture.Completion _onCompletion)
        {
            if (_onCompletion != null)
            {
                if (string.IsNullOrEmpty(m_imagePath))
                {
                    VoxelBusters.DebugPRO.Console.LogError(Constants.kDebugTag, "[GameServices] No profile image for " + Name);
                    _onCompletion(null, "Texture not found.");
                }
                else if (m_imageTexture != null)                //If already cached
                {
                    _onCompletion(m_imageTexture, null);
                }
                else
                {
                    AndroidUserProfilesManager _userManager = ((GameServicesAndroid)(NPBinding.GameServices)).UserProfilesManager;

                    _userManager.LoadProfilePicture(m_imagePath, (Texture2D _texture, string _error) => {
                        m_imageTexture = _texture;
                        if (_onCompletion != null && _onCompletion.Target != null)
                        {
                            _onCompletion(_texture, _error);
                        }
                    });
                }
            }
        }
Beispiel #3
0
        public override void LoadFriends(Action <User[]> _onCompletion)
        {
            AndroidUserProfilesManager _profilesManager = GetUserProfilesManager();

            _profilesManager.LoadLocalUserFriends((AndroidUser[] _friendsJSONList) => {
                if (_onCompletion != null)
                {
                    if (_friendsJSONList != null)
                    {
                        m_friends = AndroidUser.ConvertToUserList(_friendsJSONList);
                        _onCompletion(m_friends);
                    }
                    else
                    {
                        _onCompletion(null);
                    }
                }
            });
        }