public DefaultItemWindow(ScriptableEditorWindow ownerWindow, ScriptableObject data)
 {
     this._data = data;
     this._ownerWindow = ownerWindow;
 }
        static void OpenWindow()
        {
            ScriptableEditorWindow window = (ScriptableEditorWindow)EditorWindow.GetWindow <ScriptableEditorWindow> ("Scriptable Objects", typeof(SceneView));

            window.Show(true);
        }