Beispiel #1
0
 public void AddSong(int playlistID, int songID, EGameMode gameMode)
 {
     CPlaylists.AddSong(playlistID, songID, gameMode);
 }
Beispiel #2
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 public void InsertSong(int playlistID, int positionIndex, int songID, EGameMode gameMode)
 {
     CPlaylists.InsertSong(playlistID, positionIndex, songID, gameMode);
 }
Beispiel #3
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 public void Save(int playlistID)
 {
     CPlaylists.Save(playlistID);
 }
Beispiel #4
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 public void AddSong(int playlistID, int songID)
 {
     CPlaylists.AddSong(playlistID, songID);
 }
Beispiel #5
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 public string GetName(int playlistID)
 {
     return(CPlaylists.GetName(playlistID));
 }
Beispiel #6
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 public void Delete(int playlistID)
 {
     CPlaylists.Delete(playlistID);
 }
Beispiel #7
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 public void SetName(int playlistID, string name)
 {
     CPlaylists.SetName(playlistID, name);
 }
Beispiel #8
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 public bool Exists(int playlistID)
 {
     return(CPlaylists.Get(playlistID) != null);
 }
Beispiel #9
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 public int GetSongCount(int playlistID)
 {
     return(CPlaylists.GetSongCount(playlistID));
 }
Beispiel #10
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 public CPlaylistSong GetSong(int playlistID, int songIndex)
 {
     return(CPlaylists.GetSong(playlistID, songIndex));
 }
Beispiel #11
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 public void DeleteSong(int playlistID, int songIndex)
 {
     CPlaylists.DeleteSong(playlistID, songIndex);
 }
Beispiel #12
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 public void MoveSongUp(int playlistID, int songIndex)
 {
     CPlaylists.MoveSongUp(playlistID, songIndex);
 }
Beispiel #13
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 public void MoveSongDown(int playlistID, int songIndex)
 {
     CPlaylists.MovePSongDown(playlistID, songIndex);
 }
Beispiel #14
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 public void MoveSong(int playlistID, int sourceIndex, int destIndex)
 {
     CPlaylists.MoveSong(playlistID, sourceIndex, destIndex);
 }
Beispiel #15
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 public bool ContainsSong(int playlistID, int songID)
 {
     return(CPlaylists.ContainsSong(playlistID, songID));
 }