/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
 public Manager(Game1 game)
 {
     textureButtonPlay = game.Content.Load<Texture2D>("buttonPlay");
     buttonPlay = new SimpleButton(500, 400, textureButtonPlay);
 }