Beispiel #1
0
        public void Adopt()//displays a list of pets and simply says that the documents needs to be reviewed
        //after the user inputs anything
        {
            Console.WriteLine("What pet would you like to be adopted?");
            VirtualPetShelter.DisplayPets();
            string input = Console.ReadLine();

            Console.WriteLine("The adoption documents need to be reviewed.");
        }
Beispiel #2
0
        //methods
        public override void Menu()
        {
            bool   isExitNotActivated = true;
            string option;

            while (isExitNotActivated)
            {
                Console.WriteLine("1.Feed the pets\n2.Adopt a pet\n3.Play with a pet\n4.Pay the bills\n5.Quit");
                option = Console.ReadLine();

                switch (option)//displays the menu for managers and depending on the option picked
                //calls different methods
                {
                case "1":
                    Console.WriteLine("That's not your job...");
                    break;

                case "2":
                    Adopt();
                    break;

                case "3":
                    Console.WriteLine("What pet do you want to play with?");
                    VirtualPetShelter.DisplayPets();
                    string numberOfPet = Console.ReadLine();
                    Console.WriteLine("Both of you had a lot of fun");
                    break;

                case "4":
                    Console.WriteLine("You paid the bills");
                    break;

                case "5":
                    Environment.Exit(0);
                    isExitNotActivated = false;
                    break;

                default:
                    Console.WriteLine("Nothing happened");
                    Menu();
                    break;
                }
            }
        }
Beispiel #3
0
        //methods
        public override void Menu()
        {
            bool   isExitNotActivated = true;
            string option;

            while (isExitNotActivated)//allows the user to pick another option after picking anything
            {
                Console.WriteLine("1.Feed the pets\n2.Water the pets\n3.Play with a pet\n4.Quit");
                option = Console.ReadLine();

                switch (option)
                {
                case "1":
                    FeedAll();
                    break;

                case "2":
                    WaterAll();
                    break;

                case "3":    //outputs the list of pets, takes in any value from the user, and displays a message
                    Console.WriteLine("What pet do you want to play with?");
                    VirtualPetShelter.DisplayPets();
                    string numberOfPet = Console.ReadLine();
                    Console.WriteLine("Both of you had a lot of fun");
                    break;

                case "4":    //closes the console
                    Environment.Exit(0);
                    isExitNotActivated = false;
                    break;

                default:
                    Console.WriteLine("Nothing happened");
                    Menu();
                    break;
                }
            }
        }
Beispiel #4
0
 public void PetsStatus()//displays the status of every pet (the real method is in VirtualpetShelter class)
 {
     VirtualPetShelter.PetsStatus();
 }