Beispiel #1
0
        /// <summary>
        /// Add a vertx to the Line when you know the segment to add the vertex to
        /// </summary>
        /// <param name="segment"> Linesegement to add the vertex to </param>
        /// <param name="position"> Vertex Position in Wordl Space coordinates</param>
        /// <returns></returns>
        public VirgisFeature AddVertex(LineSegment segment, Vector3 position)
        {
            int start = segment.vStart;
            int next  = segment.vEnd;

            VertexTable.ForEach(item => {
                if (item.Vertex > start)
                {
                    item.Vertex++;
                    if (item.Line != null)
                    {
                        item.Line.vStart++;
                        if (item.Line.vEnd != 0)
                        {
                            item.Line.vEnd++;
                        }
                    }
                }
                if (Lr && item.isVertex && item.Line.vStart == start)
                {
                    item.Line.vEnd = start + 1;
                }
                if (Lr && item.isVertex && item.Line.vEnd > VertexTable.Count)
                {
                    item.Line.vEnd = 0;
                }
            });
            start++;
            int end = next;

            if (end != 0)
            {
                end++;
            }
            segment.MoveEnd(position);
            Datapoint vertex = _createVertex(position, start);

            _createSegment(position, VertexTable.Find(item => item.Vertex == end).Com.transform.position, start, end == 0);
            transform.parent.SendMessage("AddVertex", position, SendMessageOptions.DontRequireReceiver);
            vertex.UnSelected(SelectionType.SELECT);
            curve.Vector3(GetVertexPositions(), Lr);
            return(vertex);
        }
Beispiel #2
0
        private void OnTriggerSinglePress(Vector3 posWhenSinglePress)
        {
            if (_appState.editSession.IsActive())
            {
                IVirgisLayer editableLayer = _appState.editSession.editableLayer;
                FeatureType  dataType      = editableLayer.featureType;
                Datapoint[]  vertexes;
                switch (dataType)
                {
                case FeatureType.POINT:
                    VirgisFeature point = editableLayer.AddFeature(new Vector3[1] {
                        posWhenSinglePress
                    });
                    point.UnSelected(SelectionType.SELECT);
                    break;

                case FeatureType.LINE:
                    //Debug.Log($"ShapeAdder add Vertex");
                    if (_newFeature != null)
                    {
                        _newFeature.AddVertex(posWhenSinglePress);
                    }
                    else
                    {
                        _newFeature = editableLayer.AddFeature(new Vector3[2] {
                            posWhenSinglePress, posWhenSinglePress + Vector3.one * 0.1f
                        });
                        // get the last vertex
                        vertexes     = (_newFeature as Dataline).GetVertexes();
                        _firstVertex = vertexes[0];
                        _lastVertex.Add(vertexes[1]);
                        _firstVertex.UnSelected(SelectionType.SELECT);
                    }
                    break;

                case FeatureType.POLYGON:
                    if (_newFeature != null)
                    {
                        if (_lastVertex.Count == 1)
                        {
                            _newFeature.transform.GetComponentInChildren <Dataline>().AddVertex(posWhenSinglePress);
                        }
                        else
                        {
                            _lastVertex[0].UnSelected(SelectionType.SELECT);
                            _lastVertex.RemoveAt(0);
                        }
                    }
                    else
                    {
                        _newFeature = editableLayer.AddFeature(new Vector3[4] {
                            posWhenSinglePress, posWhenSinglePress + Vector3.right * 0.01f, posWhenSinglePress + Vector3.up * 0.01f, posWhenSinglePress
                        });
                        vertexes     = (_newFeature as Datapolygon).GetVertexes();
                        _firstVertex = vertexes[0];
                        _lastVertex.Add(vertexes[1]);
                        _lastVertex.Add(vertexes[2]);
                    }
                    break;
                }
            }
        }