public void DestroyBlight (Location location, Blight blight, GameState gameState)
		{
			if (location.Blights.Contains (blight)) {
				location.Blights.Remove (blight);
				gameState.BlightPool.Add (blight);
			}
		}
		public BlightViewModel (Blight blight)
		{
			Blight = blight;
		}