public static void ResolveSceneRequirments() { Profiler.BeginSample("ResolveSceneReq"); Requirements.ResolveScene(); Profiler.EndSample(); }
public static void ResolveSceneRequirments() { UnityEngine.Profiling.Profiler.BeginSample("ResolveSceneReq"); Requirements.ResolveScene(); UnityEngine.Profiling.Profiler.EndSample(); }