private void InnerWindowOnGUI(int x)
        {
            Rect rect = windowRect.AtZero();

            UnityGUIBugsFixer.OnGUI();
            Find.WindowStack.currentlyDrawnWindow = this;
            if (doWindowBackground)
            {
                Widgets.DrawWindowBackground(rect);
            }
            if (KeyBindingDefOf.Cancel.KeyDownEvent)
            {
                Find.WindowStack.Notify_PressedCancel();
            }
            if (KeyBindingDefOf.Accept.KeyDownEvent)
            {
                Find.WindowStack.Notify_PressedAccept();
            }
            if (Event.current.type == EventType.MouseDown)
            {
                Find.WindowStack.Notify_ClickedInsideWindow(this);
            }
            if (Event.current.type == EventType.KeyDown && !Find.WindowStack.GetsInput(this))
            {
                Event.current.Use();
            }
            if (!optionalTitle.NullOrEmpty())
            {
                GUI.Label(new Rect(Margin, Margin, windowRect.width, 25f), optionalTitle);
            }
            if (doCloseX && Widgets.CloseButtonFor(rect))
            {
                Close();
            }
            if (resizeable && Event.current.type != EventType.Repaint)
            {
                Rect lhs = resizer.DoResizeControl(windowRect);
                if (lhs != windowRect)
                {
                    resizeLater     = true;
                    resizeLaterRect = lhs;
                }
            }
            Rect rect2 = rect.ContractedBy(Margin);

            if (!optionalTitle.NullOrEmpty())
            {
                rect2.yMin += Margin + 25f;
            }
            GUI.BeginGroup(rect2);
            try
            {
                DoWindowContents(rect2.AtZero());
            }
            catch (Exception ex)
            {
                Log.Error(string.Concat("Exception filling window for ", GetType(), ": ", ex));
            }
            GUI.EndGroup();
            if (resizeable && Event.current.type == EventType.Repaint)
            {
                resizer.DoResizeControl(windowRect);
            }
            if (doCloseButton)
            {
                Text.Font = GameFont.Small;
                if (Widgets.ButtonText(new Rect(rect.width / 2f - CloseButSize.x / 2f, rect.height - 55f, CloseButSize.x, CloseButSize.y), "CloseButton".Translate()))
                {
                    Close();
                }
            }
            if (KeyBindingDefOf.Cancel.KeyDownEvent && IsOpen)
            {
                OnCancelKeyPressed();
            }
            if (draggable)
            {
                GUI.DragWindow();
            }
            else if (Event.current.type == EventType.MouseDown)
            {
                Event.current.Use();
            }
            ScreenFader.OverlayOnGUI(rect.size);
            Find.WindowStack.currentlyDrawnWindow = null;
        }
Beispiel #2
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        public virtual void WindowOnGUI()
        {
            if (resizeable)
            {
                if (resizer == null)
                {
                    resizer = new WindowResizer();
                }
                if (resizeLater)
                {
                    resizeLater = false;
                    windowRect  = resizeLaterRect;
                }
            }
            windowRect = windowRect.Rounded();
            Rect winRect = windowRect.AtZero();

            windowRect = GUI.Window(ID, windowRect, delegate
            {
                UnityGUIBugsFixer.OnGUI();
                Find.WindowStack.currentlyDrawnWindow = this;
                if (doWindowBackground)
                {
                    Widgets.DrawWindowBackground(winRect);
                }
                if (KeyBindingDefOf.Cancel.KeyDownEvent)
                {
                    Find.WindowStack.Notify_PressedCancel();
                }
                if (KeyBindingDefOf.Accept.KeyDownEvent)
                {
                    Find.WindowStack.Notify_PressedAccept();
                }
                if (Event.current.type == EventType.MouseDown)
                {
                    Find.WindowStack.Notify_ClickedInsideWindow(this);
                }
                if (Event.current.type == EventType.KeyDown && !Find.WindowStack.GetsInput(this))
                {
                    Event.current.Use();
                }
                if (!optionalTitle.NullOrEmpty())
                {
                    GUI.Label(new Rect(Margin, Margin, windowRect.width, 25f), optionalTitle);
                }
                if (doCloseX && Widgets.CloseButtonFor(winRect))
                {
                    Close();
                }
                if (resizeable && Event.current.type != EventType.Repaint)
                {
                    Rect lhs = resizer.DoResizeControl(windowRect);
                    if (lhs != windowRect)
                    {
                        resizeLater     = true;
                        resizeLaterRect = lhs;
                    }
                }
                Rect rect = winRect.ContractedBy(Margin);
                if (!optionalTitle.NullOrEmpty())
                {
                    rect.yMin += Margin + 25f;
                }
                GUI.BeginGroup(rect);
                try
                {
                    DoWindowContents(rect.AtZero());
                }
                catch (Exception ex)
                {
                    Log.Error("Exception filling window for " + GetType() + ": " + ex);
                }
                GUI.EndGroup();
                if (resizeable && Event.current.type == EventType.Repaint)
                {
                    resizer.DoResizeControl(windowRect);
                }
                if (doCloseButton)
                {
                    Text.Font            = GameFont.Small;
                    float num            = winRect.width / 2f;
                    Vector2 closeButSize = CloseButSize;
                    float x2             = num - closeButSize.x / 2f;
                    float y = winRect.height - 55f;
                    Vector2 closeButSize2 = CloseButSize;
                    float x3 = closeButSize2.x;
                    Vector2 closeButSize3 = CloseButSize;
                    Rect rect2            = new Rect(x2, y, x3, closeButSize3.y);
                    if (Widgets.ButtonText(rect2, "CloseButton".Translate()))
                    {
                        Close();
                    }
                }
                if (KeyBindingDefOf.Cancel.KeyDownEvent && IsOpen)
                {
                    OnCancelKeyPressed();
                }
                if (draggable)
                {
                    GUI.DragWindow();
                }
                else if (Event.current.type == EventType.MouseDown)
                {
                    Event.current.Use();
                }
                ScreenFader.OverlayOnGUI(winRect.size);
                Find.WindowStack.currentlyDrawnWindow = null;
            }, string.Empty, Widgets.EmptyStyle);
        }