public static TabRecord DrawTabs(Rect baseRect, List <TabRecord> tabs, int rows)
        {
            if (rows <= 1)
            {
                return(TabDrawer.DrawTabs(baseRect, tabs, 200f));
            }
            int       num    = Mathf.FloorToInt((float)(tabs.Count / rows));
            int       num2   = 0;
            TabRecord result = null;
            Rect      rect   = baseRect;

            baseRect.yMin -= (float)(rows - 1) * 31f;
            Rect rect2 = baseRect;

            rect2.yMax = rect.y;
            Widgets.DrawMenuSection(rect2);
            for (int i = 0; i < rows; i++)
            {
                int num3 = (i != 0) ? num : (tabs.Count - (rows - 1) * num);
                TabDrawer.tmpTabs.Clear();
                for (int j = num2; j < num2 + num3; j++)
                {
                    TabDrawer.tmpTabs.Add(tabs[j]);
                }
                TabRecord tabRecord = TabDrawer.DrawTabs(baseRect, TabDrawer.tmpTabs, baseRect.width);
                if (tabRecord != null)
                {
                    result = tabRecord;
                }
                baseRect.yMin += 31f;
                num2          += num3;
            }
            TabDrawer.tmpTabs.Clear();
            return(result);
        }
Beispiel #2
0
        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = new Rect(inRect);

            rect        = rect.ContractedBy(18f);
            rect.height = 34f;
            Text.Font   = GameFont.Medium;
            Widgets.Label(rect, this.GetTitle());
            Rect rect2 = new Rect(inRect);

            rect2.yMin  = rect.yMax;
            rect2.yMax -= 38f;
            Rect rect3 = rect2;

            rect3.yMin += 45f;
            List <TabRecord> list = new List <TabRecord>();
            TabRecord        item = new TabRecord("TabStats".Translate(), delegate
            {
                this.tab = Dialog_InfoCard.InfoCardTab.Stats;
            }, this.tab == Dialog_InfoCard.InfoCardTab.Stats);

            list.Add(item);
            if (this.ThingPawn != null)
            {
                if (this.ThingPawn.RaceProps.Humanlike)
                {
                    TabRecord item2 = new TabRecord("TabCharacter".Translate(), delegate
                    {
                        this.tab = Dialog_InfoCard.InfoCardTab.Character;
                    }, this.tab == Dialog_InfoCard.InfoCardTab.Character);
                    list.Add(item2);
                }
                TabRecord item3 = new TabRecord("TabHealth".Translate(), delegate
                {
                    this.tab = Dialog_InfoCard.InfoCardTab.Health;
                }, this.tab == Dialog_InfoCard.InfoCardTab.Health);
                list.Add(item3);
                TabRecord item4 = new TabRecord("TabRecords".Translate(), delegate
                {
                    this.tab = Dialog_InfoCard.InfoCardTab.Records;
                }, this.tab == Dialog_InfoCard.InfoCardTab.Records);
                list.Add(item4);
            }
            TabDrawer.DrawTabs(rect3, list);
            this.FillCard(rect3.ContractedBy(18f));
        }
        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = new Rect(inRect);

            rect        = rect.ContractedBy(18f);
            rect.height = 34f;
            rect.x     += 34f;
            Text.Font   = GameFont.Medium;
            Widgets.Label(rect, GetTitle());
            Rect rect2 = new Rect(inRect.x + 9f, rect.y, 34f, 34f);

            if (thing != null)
            {
                Widgets.ThingIcon(rect2, thing);
            }
            else
            {
                Widgets.DefIcon(rect2, def, stuff, 1f, drawPlaceholder: true);
            }
            Rect rect3 = new Rect(inRect);

            rect3.yMin  = rect.yMax;
            rect3.yMax -= 38f;
            Rect             rect4 = rect3;
            List <TabRecord> list  = new List <TabRecord>();
            TabRecord        item  = new TabRecord("TabStats".Translate(), delegate
            {
                tab = InfoCardTab.Stats;
            }, tab == InfoCardTab.Stats);

            list.Add(item);
            if (ThingPawn != null)
            {
                if (ThingPawn.RaceProps.Humanlike)
                {
                    TabRecord item2 = new TabRecord("TabCharacter".Translate(), delegate
                    {
                        tab = InfoCardTab.Character;
                    }, tab == InfoCardTab.Character);
                    list.Add(item2);
                }
                TabRecord item3 = new TabRecord("TabHealth".Translate(), delegate
                {
                    tab = InfoCardTab.Health;
                }, tab == InfoCardTab.Health);
                list.Add(item3);
                if (ModsConfig.RoyaltyActive && ThingPawn.RaceProps.Humanlike && ThingPawn.Faction == Faction.OfPlayer && !ThingPawn.IsQuestLodger() && ThingPawn.royalty != null && PermitsCardUtility.selectedFaction != null)
                {
                    TabRecord item4 = new TabRecord("TabPermits".Translate(), delegate
                    {
                        tab = InfoCardTab.Permits;
                    }, tab == InfoCardTab.Permits);
                    list.Add(item4);
                }
                TabRecord item5 = new TabRecord("TabRecords".Translate(), delegate
                {
                    tab = InfoCardTab.Records;
                }, tab == InfoCardTab.Records);
                list.Add(item5);
            }
            if (list.Count > 1)
            {
                rect4.yMin += 45f;
                TabDrawer.DrawTabs(rect4, list);
            }
            FillCard(rect4.ContractedBy(18f));
            if (def != null && def is BuildableDef)
            {
                IEnumerable <ThingDef> enumerable = GenStuff.AllowedStuffsFor((BuildableDef)def);
                if (enumerable.Count() > 0 && ShowMaterialsButton(inRect, history.Count > 0))
                {
                    List <FloatMenuOption> list2 = new List <FloatMenuOption>();
                    foreach (ThingDef item6 in enumerable)
                    {
                        ThingDef localStuff = item6;
                        list2.Add(new FloatMenuOption(item6.LabelCap, delegate
                        {
                            stuff = localStuff;
                            Setup();
                        }, item6));
                    }
                    Find.WindowStack.Add(new FloatMenu(list2));
                }
            }
            if (history.Count > 0 && Widgets.BackButtonFor(inRect))
            {
                Hyperlink hyperlink = history[history.Count - 1];
                history.RemoveAt(history.Count - 1);
                Find.WindowStack.TryRemove(typeof(Dialog_InfoCard), doCloseSound: false);
                hyperlink.OpenDialog();
            }
        }