Beispiel #1
0
        /// <summary>
        /// Process Windows-based messages.
        /// </summary>
        /// <param name="m">A Windows-based message.</param>
        protected override void WndProc(ref Message m)
        {
            // We need to snoop the need to show a context menu
            if (m.Msg == PI.WM_CONTEXTMENU)
            {
                // Only interested in overriding the behavior when we have a krypton context menu...
                if (KryptonContextMenu != null)
                {
                    // Extract the screen mouse position (if might not actually be provided)
                    Point mousePt = new Point(PI.LOWORD(m.LParam), PI.HIWORD(m.LParam));

                    // If keyboard activated, the menu position is centered
                    if (((int)((long)m.LParam)) == -1)
                    {
                        mousePt = new Point(Width / 2, Height / 2);
                    }
                    else
                    {
                        mousePt = PointToClient(mousePt);

                        // Mouse point up and left 1 pixel so that the mouse overlaps the top left corner
                        // of the showing context menu just like it happens for a ContextMenuStrip.
                        mousePt.X -= 1;
                        mousePt.Y -= 1;
                    }

                    // If the mouse posiiton is within our client area
                    if (ClientRectangle.Contains(mousePt))
                    {
                        // Show the context menu
                        KryptonContextMenu.Show(this, PointToScreen(mousePt));

                        // We eat the message!
                        return;
                    }
                }
            }

            base.WndProc(ref m);
        }
        /// <summary>
        ///  Initialize a new instance of the VisualContextMenu class.
        /// </summary>
        /// <param name="contextMenu">Originating context menu instance.</param>
        /// <param name="palette">Local palette setting to use initially.</param>
        /// <param name="paletteMode">Palette mode setting to use initially.</param>
        /// <param name="redirector">Redirector used for obtaining palette values.</param>
        /// <param name="redirectorImages">Redirector used for obtaining images.</param>
        /// <param name="items">Collection of context menu items to be displayed.</param>
        /// <param name="enabled">Enabled state of the context menu.</param>
        /// <param name="keyboardActivated">Was the context menu activate by a keyboard action.</param>
        public VisualContextMenu(KryptonContextMenu contextMenu,
                                 IPalette palette,
                                 PaletteMode paletteMode,
                                 PaletteRedirect redirector,
                                 PaletteRedirectContextMenu redirectorImages,
                                 KryptonContextMenuCollection items,
                                 bool enabled,
                                 bool keyboardActivated)
            : base(true)
        {
            _contextMenu = contextMenu;
            _redirector  = redirector;

            // Create the view manager instance with root element
            ViewManager = new ViewContextMenuManager(this, new ViewLayoutNull());

            // Set the initial resolved palette to the appropriate setting
            if (palette != null)
            {
                SetPalette(palette);
            }
            else
            {
                SetPalette(KryptonManager.GetPaletteForMode(paletteMode));
            }

            // Set of context menu columns
            _viewColumns = new ViewLayoutStack(true);

            // Create provider instance
            _provider = new ContextMenuProvider(contextMenu, (ViewContextMenuManager)ViewManager, _viewColumns,
                                                palette, paletteMode, redirector, redirectorImages,
                                                NeedPaintDelegate, enabled);

            _provider.Closing += new CancelEventHandler(OnProviderClosing);
            _provider.Close   += new EventHandler <CloseReasonEventArgs>(OnProviderClose);
            _provider.Dispose += new EventHandler(OnProviderClose);

            Construct(items, keyboardActivated);
        }
 /// <summary>
 /// Initialize a new instance of the ContextMenuArgs class.
 /// </summary>
 /// <param name="kcm">KryptonContextMenu that can be customized.</param>
 /// <param name="positionH">Relative horizontal position of the KryptonContextMenu.</param>
 /// <param name="positionV">Relative vertical position of the KryptonContextMenu.</param>
 public ContextPositionMenuArgs(KryptonContextMenu kcm,
                                KryptonContextMenuPositionH positionH,
                                KryptonContextMenuPositionV positionV)
     : this(null, kcm, positionH, positionV)
 {
 }
Beispiel #4
0
        private void OnOverflowButtonClick(object sender, MouseEventArgs e)
        {
            // Only allow a single context menu at a time
            if (!_showingContextMenu)
            {
                // Get access to the controller, view and crumb item
                ViewDrawButton   viewButton = sender as ViewDrawButton;
                ButtonController controller = viewButton.MouseController as ButtonController;

                // Create a context menu with a items collection
                KryptonContextMenu kcm = new KryptonContextMenu();

                // Use same palette settings for context menu as the main control
                kcm.Palette = _kryptonBreadCrumb.Palette;
                if (kcm.Palette == null)
                {
                    kcm.PaletteMode = _kryptonBreadCrumb.PaletteMode;
                }

                // Add an items collection as the root item of the context menu
                KryptonContextMenuItems items = new KryptonContextMenuItems();
                kcm.Items.Add(items);

                // Store lookup between each menu item and the crumb it represents. Prevents
                // needing to use the menu item tag for remembering association. Leaving the
                // tag free for use by the user.
                _menuItemToCrumb = new MenuItemToCrumb();

                // Create a new menu item to represent each of the invisible crumbs not children of the root
                // (item 0=overflow button, 1=root; 2=child of root, so we start at index 3)
                for (int i = 3; i < Count; i++)
                {
                    if (!this[i].Visible)
                    {
                        KryptonBreadCrumbItem  childCrumb = _buttonToCrumb[(ViewDrawButton)this[i]];
                        KryptonContextMenuItem childMenu  = new KryptonContextMenuItem();

                        // Store 1-to-1 association
                        _menuItemToCrumb.Add(childMenu, childCrumb);

                        // Copy across the display details of the child crumb item
                        childMenu.Text                  = childCrumb.ShortText;
                        childMenu.ExtraText             = childCrumb.LongText;
                        childMenu.Image                 = childCrumb.Image;
                        childMenu.ImageTransparentColor = childCrumb.ImageTransparentColor;
                        childMenu.Click                += new EventHandler(OnChildCrumbClick);

                        items.Items.Add(childMenu);
                    }
                }

                // Create a new menu item to represent each of the roots children
                bool firstRoot = true;
                foreach (KryptonBreadCrumbItem childCrumb in _kryptonBreadCrumb.RootItem.Items)
                {
                    // The first time we add an entry
                    if (firstRoot)
                    {
                        // Add a separator if entries already exist
                        if (items.Items.Count > 0)
                        {
                            items.Items.Add(new KryptonContextMenuSeparator());
                        }

                        firstRoot = false;
                    }

                    KryptonContextMenuItem childMenu = new KryptonContextMenuItem();

                    // Store 1-to-1 association
                    _menuItemToCrumb.Add(childMenu, childCrumb);

                    // Copy across the display details of the child crumb item
                    childMenu.Text                  = childCrumb.ShortText;
                    childMenu.ExtraText             = childCrumb.LongText;
                    childMenu.Image                 = childCrumb.Image;
                    childMenu.ImageTransparentColor = childCrumb.ImageTransparentColor;
                    childMenu.Click                += new EventHandler(OnChildCrumbClick);

                    items.Items.Add(childMenu);
                }

                // Allow the user a chance to alter the menu contents or cancel it entirely
                ContextPositionMenuArgs cpma = new ContextPositionMenuArgs(kcm, KryptonContextMenuPositionH.Left, KryptonContextMenuPositionV.Below);
                _kryptonBreadCrumb.OnOverflowDropDown(cpma);

                // Is there still the need to show a menu that is not empty?
                if (!cpma.Cancel &&
                    (cpma.KryptonContextMenu != null) &&
                    CommonHelper.ValidKryptonContextMenu(cpma.KryptonContextMenu))
                {
                    // Cache the controller for use in menu close processing, prevents the need to
                    // store anything in the KryptonContextMenu tag and so free up its use to the user.
                    _pressedButtonController = controller;

                    // Show the context menu so user can select the next item for selection
                    cpma.KryptonContextMenu.Closed += new ToolStripDropDownClosedEventHandler(OnKryptonContextMenuClosed);
                    cpma.KryptonContextMenu.Show(_kryptonBreadCrumb, _kryptonBreadCrumb.RectangleToScreen(new Rectangle(viewButton.ClientRectangle.X,
                                                                                                                        viewButton.ClientRectangle.Y,
                                                                                                                        viewButton.ClientRectangle.Width * 2,
                                                                                                                        viewButton.ClientRectangle.Height)),
                                                 cpma.PositionH,
                                                 cpma.PositionV);

                    // do not show another context menu whilst this one is visible
                    _showingContextMenu = true;
                }
                else
                {
                    // Button gives a fixed appearance when pressed, without a context menu that is not necessary
                    controller.RemoveFixed();

                    // Clicking item makes it become the selected crumb
                    _kryptonBreadCrumb.SelectedItem = _kryptonBreadCrumb.RootItem;
                }
            }
        }
Beispiel #5
0
        private void OnButtonClick(object sender, MouseEventArgs e)
        {
            // Only allow a single context menu at a time
            if (!_showingContextMenu)
            {
                // Get access to the controller, view and crumb item
                ViewDrawButton        viewButton = sender as ViewDrawButton;
                ButtonController      controller = viewButton.MouseController as ButtonController;
                KryptonBreadCrumbItem breadCrumb = controller.Tag as KryptonBreadCrumbItem;

                // Do we need to show a drop down menu?
                if (viewButton.DropDown && viewButton.SplitRectangle.Contains(e.Location))
                {
                    // Create a context menu with a items collection
                    KryptonContextMenu kcm = new KryptonContextMenu();

                    // Use same palette settings for context menu as the main control
                    kcm.Palette = _kryptonBreadCrumb.Palette;
                    if (kcm.Palette == null)
                    {
                        kcm.PaletteMode = _kryptonBreadCrumb.PaletteMode;
                    }

                    // Add an items collection as the root item of the context menu
                    KryptonContextMenuItems items = new KryptonContextMenuItems();
                    kcm.Items.Add(items);

                    // Store lookup between each menu item and the crumb it represents. Prevents
                    // needing to use the menu item tag for remembering association. Leaving the
                    // tag free for use by the user.
                    _menuItemToCrumb = new MenuItemToCrumb();

                    // Create a new menu item to represent each child crumb
                    foreach (KryptonBreadCrumbItem childCrumb in breadCrumb.Items)
                    {
                        KryptonContextMenuItem childMenu = new KryptonContextMenuItem();

                        // Store 1-to-1 association
                        _menuItemToCrumb.Add(childMenu, childCrumb);

                        // Copy across the display details of the child crumb item
                        childMenu.Text                  = childCrumb.ShortText;
                        childMenu.ExtraText             = childCrumb.LongText;
                        childMenu.Image                 = childCrumb.Image;
                        childMenu.ImageTransparentColor = childCrumb.ImageTransparentColor;
                        childMenu.Click                += new EventHandler(OnChildCrumbClick);

                        items.Items.Add(childMenu);
                    }

                    // Allow the user a chance to alter the menu contents or cancel it entirely
                    BreadCrumbMenuArgs bcma = new BreadCrumbMenuArgs(breadCrumb, kcm, KryptonContextMenuPositionH.Left, KryptonContextMenuPositionV.Below);
                    _kryptonBreadCrumb.OnCrumbDropDown(bcma);

                    // Is there still the need to show a menu that is not empty?
                    if (!bcma.Cancel &&
                        (bcma.KryptonContextMenu != null) &&
                        CommonHelper.ValidKryptonContextMenu(bcma.KryptonContextMenu))
                    {
                        // Cache the controller for use in menu close processing, prevents the need to
                        // store anything in the KryptonContextMenu tag and so free up its use to the user.
                        _pressedButtonController = controller;

                        // Show the context menu so user can select the next item for selection
                        bcma.KryptonContextMenu.Closed += new ToolStripDropDownClosedEventHandler(OnKryptonContextMenuClosed);
                        bcma.KryptonContextMenu.Show(_kryptonBreadCrumb, _kryptonBreadCrumb.RectangleToScreen(new Rectangle(viewButton.SplitRectangle.X - viewButton.SplitRectangle.Width,
                                                                                                                            viewButton.SplitRectangle.Y,
                                                                                                                            viewButton.SplitRectangle.Width * 2,
                                                                                                                            viewButton.SplitRectangle.Height)),
                                                     bcma.PositionH,
                                                     bcma.PositionV);

                        // do not show another context menu whilst this one is visible
                        _showingContextMenu = true;
                    }
                    else
                    {
                        // Button gives a fixed appearance when pressed, without a context menu that is not necessary
                        controller.RemoveFixed();
                    }
                }
                else
                {
                    // Button gives a fixed appearance when pressed, without a context menu that is not necessary
                    controller.RemoveFixed();

                    // Clicking item makes it become the selected crumb
                    _kryptonBreadCrumb.SelectedItem = breadCrumb;
                }
            }
        }
 /// <summary>
 /// Initialize a new instance of the ContextMenuArgs class.
 /// </summary>
 /// <param name="cms">Context menu strip that can be customized.</param>
 /// <param name="kcm">KryptonContextMenu that can be customized.</param>
 public ContextMenuArgs(ContextMenuStrip cms,
                        KryptonContextMenu kcm)
 {
     _cms = cms;
     _kcm = kcm;
 }
 /// <summary>
 /// Initialize a new instance of the ContextMenuArgs class.
 /// </summary>
 /// <param name="kcm">KryptonContextMenu that can be customized.</param>
 public ContextMenuArgs(KryptonContextMenu kcm)
     : this(null, kcm)
 {
 }
Beispiel #8
0
 /// <summary>
 /// Initialize a new instance of the DateTimePickerCloseArgs class.
 /// </summary>
 /// <param name="kcm">KryptonContextMenu that can be examined.</param>
 public DateTimePickerCloseArgs(KryptonContextMenu kcm)
 {
     _kcm = kcm;
 }