Beispiel #1
0
        public void Bind(IAtomPlugin plugin, string defaultScreen = null)
        {
            _plugin = plugin;

            _leftPanelPrefabFactory        = leftPanel.AddComponent <VamPrefabFactory>();
            _leftPanelPrefabFactory.plugin = plugin;

            _controlPanel = CreateControlPanel(leftPanel);
            _controlPanel.Bind(plugin);

            InitClipboardUI();

            InitChangeCurveTypeUI();

            _curves = InitCurvesUI();

            tabs.Add(AnimationsScreen.ScreenName);
            tabs.Add(TargetsScreen.ScreenName);
            tabs.Add(EditAnimationScreen.ScreenName);
            tabs.Add(MoreScreen.ScreenName);
            _expandButton = tabs.Add("Collapse >");
            InitToggleRightPanelButton(_expandButton);
            tabs.onTabSelected.AddListener(screenName =>
            {
                screensManager.ChangeScreen(screenName);
                Expand(true);
            });

            screensManager = InitScreensManager(rightPanel);
            screensManager.onScreenChanged.AddListener(screenName => tabs.Select(screenName));
            screensManager.Bind(plugin, defaultScreen);
        }
Beispiel #2
0
        private void BindAnimation()
        {
            animation.TimeChanged.AddListener(OnTimeChanged);
            animation.AnimationRebuildRequested.AddListener(OnAnimationRebuildRequested);
            animation.AnimationSettingsChanged.AddListener(OnAnimationParametersChanged);
            animation.CurrentAnimationChanged.AddListener(OnCurrentAnimationChanged);
            animation.ClipsListChanged.AddListener(OnAnimationParametersChanged);

            OnAnimationParametersChanged();
            SampleAfterRebuild();

            _ui.Bind(animation);

            SendToControllers(nameof(IAnimationController.OnTimelineAnimationReady));
        }