private static void OnReload()
        {
#if !OPENVR_XR_API
            SteamVR_AutoEnableVR_UnityXR.InstallAndEnableUnityXR();
#else
            //since we already have xr installed, we know we just want to enable it
            SteamVR_AutoEnableVR_UnityXR.EnableUnityXR();
#endif
        }
        private static void OnReload()
        {
#if !OPENVR_XR_API
            //if we don't have xr installed, check to see if we have vr installed. if we don't have vr installed, ask which they do want to install.
            SteamVR_AutoEnableVR_2019.CheckAndAsk();
#else
            //since we already have xr installed, we know we just want to enable it
            SteamVR_AutoEnableVR_UnityXR.EnableUnityXR();
#endif
        }