/// <summary> /// Invokes event locally without validation and with empty Sender and ClientData. /// </summary> internal void InvokeLocally <T1, T2, T3, T4, T5, T6, T7>(CallSite <T1, T2, T3, T4, T5, T6, T7> site, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6, T7 arg7) { using (MyEventContext.Set(default(EndpointId), null, false)) { site.Handler(arg1, arg2, arg3, arg4, arg5, arg6, arg7); } }
/// <summary> /// Reads arguments from stream and invokes event. Returns false when validation failed, otherwise true. /// </summary> public bool Invoke(CallSite callSite, BitStream stream, object obj, EndpointId source, MyClientStateBase clientState, bool validate) { using (MySerializerNetObject.Using(this)) using (MyEventContext.Set(source, clientState, validate)) { return(callSite.Invoke(stream, obj, validate) && !(validate && MyEventContext.Current.HasValidationFailed)); } }
public Token(MyEventContext newContext) { m_oldContext = m_current; m_current = newContext; }
public Token(MyEventContext newContext) { m_oldContext = m_current; m_current = newContext; }