/// <summary> /// The TrackedObjectOrigin method is used to find the tracked object's origin. /// </summary> /// <param name="obj">The GameObject to get the origin for.</param> /// <returns>The transform of the tracked object's origin or if an origin is not set then the transform parent.</returns> public static Transform TrackedObjectOrigin(GameObject obj) { return(VRTK_SDK_Bridge.GetTrackedObjectOrigin(obj)); }