//If the object is a controller, then emit the relevant event for it. protected virtual void EmitControllerEvents(GameObject model, bool state) { GameObject controllerObject = null; //Check to see if the given model is either the left or right controller model alias object if (VRTK_DeviceFinder.GetModelAliasControllerHand(model) == SDK_BaseController.ControllerHand.Left) { controllerObject = VRTK_DeviceFinder.GetControllerLeftHand(false); } else if (VRTK_DeviceFinder.GetModelAliasControllerHand(model) == SDK_BaseController.ControllerHand.Right) { controllerObject = VRTK_DeviceFinder.GetControllerRightHand(false); } //if it is then attempt to get the controller events script from the script alias if (controllerObject != null && controllerObject.activeInHierarchy) { VRTK_ControllerEvents controllerEvents = controllerObject.GetComponent <VRTK_ControllerEvents>(); if (controllerEvents != null) { if (state) { controllerEvents.OnControllerVisible(controllerEvents.SetControllerEvent()); } else { controllerEvents.OnControllerHidden(controllerEvents.SetControllerEvent()); } } } }
// Token: 0x060016AC RID: 5804 RVA: 0x0007A6F8 File Offset: 0x000788F8 protected virtual void EmitControllerEvents(GameObject model, bool state) { GameObject gameObject = null; if (VRTK_DeviceFinder.GetModelAliasControllerHand(model) == SDK_BaseController.ControllerHand.Left) { gameObject = VRTK_DeviceFinder.GetControllerLeftHand(false); } else if (VRTK_DeviceFinder.GetModelAliasControllerHand(model) == SDK_BaseController.ControllerHand.Right) { gameObject = VRTK_DeviceFinder.GetControllerRightHand(false); } if (gameObject != null && gameObject.activeInHierarchy) { VRTK_ControllerEvents component = gameObject.GetComponent <VRTK_ControllerEvents>(); if (component != null) { if (state) { component.OnControllerVisible(component.SetControllerEvent()); return; } component.OnControllerHidden(component.SetControllerEvent()); } } }
protected virtual void DoActivationButtonPressed(object sender, ControllerInteractionEventArgs e) { OnActivationButtonPressed(controller.SetControllerEvent(ref activationButtonPressed, true)); if (EnabledPointerRenderer()) { controllerIndex = e.controllerIndex; Toggle(true); } }
protected virtual void DoActivationButtonPressed(object sender, ControllerInteractionEventArgs e) { OnActivationButtonPressed(controller.SetControllerEvent(ref activationButtonPressed, true)); if (EnabledPointerRenderer()) { controllerReference = e.controllerReference; Toggle(true); } ////////////////////////////////////////////////////////////// //VRTK_TouchpadControl controls = GetComponent<VRTK_TouchpadControl>(); //controls.enabled = false; ////////////////////////////////////////////////////////////// }
protected virtual void DoGrabObject(object sender, ControllerInteractionEventArgs e) { /// XXX: Jesse Magic /// Ignore grip inputs from primary grabbing controller if (grabbedObject != null && grabbedObject.GetComponent <VRTK_InteractableObject>()) { VRTK_InteractableObject objectGrabbedScript = grabbedObject.GetComponent <VRTK_InteractableObject>(); if (sender.ToString().Substring(0, sender.ToString().IndexOf(" ")) == objectGrabbedScript.GetGrabbingObject().ToString().Substring(0, sender.ToString().IndexOf(" "))) { return; } } OnGrabButtonPressed(controllerEvents.SetControllerEvent(ref grabPressed, true)); AttemptGrabObject(); }
protected virtual void DoSelectionButtonPressed(object sender, ControllerInteractionEventArgs e) { OnSelectionButtonPressed(controllerEvents.SetControllerEvent(ref selectionButtonPressed, true)); }
protected virtual void DoActivationButtonPressed(object sender, ControllerInteractionEventArgs e) { OnActivationButtonPressed(controllerEvents.SetControllerEvent()); }
protected virtual void DoGrabObject(object sender, ControllerInteractionEventArgs e) { OnGrabButtonPressed(controllerEvents.SetControllerEvent(ref grabPressed, true)); AttemptGrabObject(); }
protected virtual void DoActivationButtonPressed(object sender, ControllerInteractionEventArgs e) { controllerReference = e.controllerReference; OnActivationButtonPressed(controllerEvents.SetControllerEvent(ref activationButtonPressed, true)); PointerActivated(); }
protected virtual void DoStartUseObject(object sender, ControllerInteractionEventArgs e) { OnUseButtonPressed(controllerEvents.SetControllerEvent(ref usePressed, true)); AttemptUseObject(); }
protected virtual void DoTriggerObject(object sender, ControllerInteractionEventArgs e) { OnTriggerButtonPressed(controllerEvents.SetControllerEvent(ref triggerPressed, true)); //Debug.Log("TRIGGER TRIGGER TRIGGER"); SpawnObject(); }