Beispiel #1
0
        public void CantUpdateWithNullPlayer()
        {
            var board = new Mock<IBoard>();
            var achievement = new LongestRoad(board.Object);

            Assert.Throws<ArgumentNullException>(() => achievement.Update(null));
        }
Beispiel #2
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        public void PlayerDoesNotOvertakeAchievementIfRoadOfSameSize()
        {
            var roads1 = Enumerable.Range(0, 5).Select(i => new Mock<IRoad>().Object);
            var roads2 = Enumerable.Range(0, 5).Select(i => new Mock<IRoad>().Object);
            var player1 = new Mock<IPlayer>();
            var player2 = new Mock<IPlayer>();
            var board = new Mock<IBoard>();
            board.Setup(b => b.GetLongestRoad(player1.Object)).Returns(roads1);
            board.Setup(b => b.GetLongestRoad(player2.Object)).Returns(roads2);

            var achievement = new LongestRoad(board.Object);
            achievement.Update(player1.Object);
            achievement.Update(player2.Object);
            Assert.Equal(player1.Object, achievement.Owner);
        }
Beispiel #3
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        public void PlayerTakesAchievementIfMinimumOf5()
        {
            var roads = Enumerable.Range(0, 5).Select(i => new Mock<IRoad>().Object);
            var player = new Mock<IPlayer>();
            var board = new Mock<IBoard>();
            board.Setup(b => b.GetLongestRoad(player.Object)).Returns(roads);

            var achievement = new LongestRoad(board.Object);
            bool changed = false;
            achievement.OwnerChanged += (sender, args) => { changed = true; };

            achievement.Update(player.Object);

            Assert.True(changed);
            Assert.Equal(player.Object, achievement.Owner);
        }
Beispiel #4
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        public void OwnerStaysNullIfRoadNotLongerThen4(int roadcount)
        {
            var roads = Enumerable.Range(0, roadcount).Select(i => new Mock<IRoad>().Object);
            var player = new Mock<IPlayer>();
            var board = new Mock<IBoard>();
            board.Setup(b => b.GetLongestRoad(player.Object)).Returns(roads);

            var achievement = new LongestRoad(board.Object);
            bool changed = false;
            achievement.OwnerChanged += (sender, args) => { changed = true; };

            achievement.Update(player.Object);

            Assert.False(changed);
            Assert.Null(achievement.Owner);
        }