private void CheckMixed(List <string> pathes)
 {
     if (pathes.Count > 0)
     {
         MixedStructure = new MixedGameStructure(FileCollection, pathes);
         pathes.Clear();
     }
 }
Beispiel #2
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 public GameStructure()
 {
     FileCollection   = new FileCollection(OnRequestDependency, OnRequestAssembly);
     m_mixedStructure = new MixedGameStructure(FileCollection);
 }