Beispiel #1
0
        public static ManagedUnrealClass FindClass(Type type)
        {
            ManagedUnrealClass result;

            Classes.TryGetValue(type, out result);
            if (result == null)
            {
            }
            return(result);
        }
        /// <summary>
        /// Gets the class info for the given UObject derived type (defined in managed code)
        /// </summary>
        /// <param name="type">The UObject derived type</param>
        /// <returns>The class info for the given type</returns>
        public static ManagedClass GetManagedClass(Type type)
        {
            ManagedClass result;

            if (!Classes.TryGetValue(type, out result))
            {
                // Might actually be an interface
                ManagedInterface managedInterface;
                Interfaces.TryGetValue(type, out managedInterface);
                result = managedInterface;
            }
            return(result);
        }