Beispiel #1
0
        public override void KeyDown(NSEvent theEvent)
        {
            ModifierFlags = theEvent.ModifierFlags;

            Key key;

            if (MonoMacEnums.TryGetUnoKey((NSKey)theEvent.KeyCode, out key))
            {
                Bootstrapper.OnKeyDown(_unoWindow, key);
            }
            else
            {
                Debug.Log("Unsupported key code: " + theEvent.KeyCode, DebugMessageType.Error);
            }

            if (EnableText && IsTextInputEvent(ModifierFlags))
            {
                var characters = theEvent.Characters.Where(CharacterIsNotSpecial).ToArray();
                if (characters.Length == 0)
                {
                    return;
                }

                Bootstrapper.OnTextInput(_unoWindow, new string (characters));
            }
        }
Beispiel #2
0
        public override void KeyUp(NSEvent theEvent)
        {
            ModifierFlags = theEvent.ModifierFlags;

            Key key;

            if (MonoMacEnums.TryGetUnoKey((NSKey)theEvent.KeyCode, out key))
            {
                Bootstrapper.OnKeyUp(_unoWindow, key);
            }
            else
            {
                Debug.Log("Unsupported key code: " + theEvent.KeyCode, DebugMessageType.Error);
            }
        }
Beispiel #3
0
        public override void MouseUp(NSEvent theEvent)
        {
            MouseButton b;

            if (MonoMacEnums.TryGetUnoMouseButton(theEvent.ButtonNumber, out b))
            {
                PressedMouseButtons &= ~(1U << (int)b);
                var p = Remap(theEvent.LocationInWindow);
                Bootstrapper.OnMouseUp(_unoWindow, p.X, p.Y, b);
                _hasDown = false;
            }
            else
            {
                Debug.Log("Unsupported mouse button: " + theEvent.ButtonNumber, DebugMessageType.Error);
            }
        }