Beispiel #1
0
 public void Heal(Priest target)
 {
     target.HP += Mana;
 }
Beispiel #2
0
 public void Blow(Priest target)
 {
     target.HP -= Strength;
 }
Beispiel #3
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 public void Fireball(Priest target)
 {
     target.HP -= Mana;
 }