Beispiel #1
0
        public string GetSkillResPath(int skillID)
        {
            string assetPath;
            int    scene_obj_type = GetSceneObjTypeBySkillID(skillID);

            if (scene_obj_type == (int)SceneObjectType.Role)
            {
                assetPath = ResPath.GetRoleSkillResPath(skillID);
            }
            else if (scene_obj_type == (int)SceneObjectType.Monster)
            {
                assetPath = ResPath.GetMonsterSkillResPath(skillID);
            }
            else
            {
                assetPath = "";
            }
            return(assetPath);
        }