private void OnDestroy() { if (_outlineLayers) { _outlineLayers.Reset(); } }
private void OnDestroy() { // TODO: Find a way to do this once per OutlineLayerCollection instance. if (_outlineLayers) { _outlineLayers.Reset(); } }
private void OnDestroy() { if (_outlineLayers) { _outlineLayers.Reset(); } }
private void OnDestroy() { // TODO: Find a way to do this once per OutlineLayerCollection instance. if (_outlineLayers) { _outlineLayers.Reset(); } }