Beispiel #1
0
        // 根据 targets 遍历产生所有实际资源列表 assets
        public static bool ScanBundle(BundleBuilderData data, BundleBuilderData.BundleInfo bundle)
        {
            if (!bundle.enabled)
            {
                return(false);
            }

            foreach (var targetAsset in bundle.targets)
            {
                if (targetAsset.enabled /*&& targetAsset.IsBuildPlatform(buildPlatform)*/)
                {
                    Scan(data, bundle, targetAsset.target, targetAsset.platform);
                }
            }

            if (bundle.Slice(data))
            {
                data.MarkAsDirty();
            }

            return(true);
        }
Beispiel #2
0
        public static AssetBundleBuild[] GenerateAssetBundleBuilds(BundleBuilderData data)
        {
            var builds = new List <AssetBundleBuild>();

            foreach (var bundle in data.bundles)
            {
                if (bundle.type != Manifest.BundleType.AssetBundle)
                {
                    continue;
                }
                for (var splitIndex = 0; splitIndex < bundle.splits.Count; splitIndex++)
                {
                    var bundleSplit = bundle.splits[splitIndex];
                    var assetNames  = new List <string>();
                    for (var assetIndex = 0; assetIndex < bundleSplit.assets.Count; assetIndex++)
                    {
                        var asset     = bundleSplit.assets[assetIndex];
                        var assetPath = AssetDatabase.GetAssetPath(asset);
                        assetNames.Add(assetPath);
                    }
                    if (assetNames.Count != 0)
                    {
                        var names = assetNames.ToArray();
                        var build = new AssetBundleBuild();
                        build.assetBundleName  = bundleSplit.name;
                        build.assetNames       = names;
                        build.addressableNames = names;
                        builds.Add(build);
                        // Debug.Log($"{build.assetBundleName}: {build.assetNames.Length}");
                    }
                    else
                    {
                        Debug.LogWarning($"empty build split {bundle.name}_{splitIndex}");
                    }
                }
            }
            return(builds.ToArray());
        }
Beispiel #3
0
        // 生成打包
        public static void Build(BundleBuilderData data, string outputPath, BuildTarget targetPlatform)
        {
            BundleBuilder.Scan(data, targetPlatform);
            var assetBundleBuilds = GenerateAssetBundleBuilds(data);
            var zipArchiveBuilds  = GenerateZipArchiveBuilds(data);

            // var sceneBundleBuilds = GenerateSceneBundleBuilds(data);
            if (!Directory.Exists(outputPath))
            {
                Directory.CreateDirectory(outputPath);
            }
            AssetBundleManifest assetBundleManifest = null;
            ZipArchiveManifest  zipArchiveManifest  = null;

            // UnityEditor.Build.Reporting.BuildReport report = null;
            // if (sceneBundleBuilds.Length != 0)
            // {
            //     Debug.Log($"build {sceneBundleBuilds.Length} scene bundles");
            //     var levels = new List<string>(sceneBundleBuilds.Length);
            //     foreach (var build in sceneBundleBuilds)
            //     {
            //         levels.Add(build.scenePath);
            //     }
            //     report = BuildPipeline.BuildPlayer(levels.ToArray(), outputPath, targetPlatform, BuildOptions.BuildAdditionalStreamedScenes);
            // }
            if (assetBundleBuilds.Length != 0)
            {
                assetBundleManifest = BuildPipeline.BuildAssetBundles(outputPath, assetBundleBuilds, BuildAssetBundleOptions.None, targetPlatform);
            }
            if (zipArchiveBuilds.Length != 0)
            {
                zipArchiveManifest = BuildZipArchives(outputPath, zipArchiveBuilds, targetPlatform);
            }
            BuildManifest(data, outputPath, assetBundleManifest, zipArchiveManifest);
            Cleanup(outputPath, assetBundleManifest, zipArchiveManifest);
            Debug.Log($"build bundles finished {DateTime.Now}. {assetBundleBuilds.Length} assetbundles. {zipArchiveBuilds.Length} zip archives.");
        }
Beispiel #4
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        private static bool CollectAssetList(BundleBuilderData data, BundleBuilderData.BundleInfo bundle,
                                             AssetListData asset, PackagePlatform platform)
        {
            for (var index = 0; index < asset.timestamps.Count; index++)
            {
                var ts        = asset.timestamps[index];
                var assetPath = AssetDatabase.GUIDToAssetPath(ts.guid);

                // 剔除 filelist 对象
                if (!Directory.Exists(assetPath))
                {
                    //TODO: 场景需要单独拆包
                    if (assetPath.EndsWith(".unity"))
                    {
                        continue;
                    }

                    var mainAsset = AssetDatabase.LoadMainAssetAtPath(assetPath);
                    CollectAsset(data, bundle, mainAsset, assetPath, platform);
                }
            }

            return(true);
        }
Beispiel #5
0
        public static void Scan(BundleBuilderData data, BundleBuilderData.BundleInfo bundle, BundleBuilderData.BundleAssetTarget target, Object asset)
        {
            if (asset == null)
            {
                return;
            }
            var targetPath = AssetDatabase.GetAssetPath(asset);

            if (Directory.Exists(targetPath))
            {
                // 是一个目录
                foreach (var directory in Directory.GetDirectories(targetPath))
                {
                    Scan(data, bundle, target, AssetDatabase.LoadMainAssetAtPath(directory));
                }
                foreach (var file in Directory.GetFiles(targetPath))
                {
                    if (file.EndsWith(".meta"))
                    {
                        continue;
                    }
                    var fileAsset = AssetDatabase.LoadMainAssetAtPath(file);
                    Scan(data, bundle, target, fileAsset);
                }
            }
            else
            {
                if (CollectAsset(data, bundle, asset))
                {
                    if (bundle.AddAssetOrder(asset))
                    {
                        data.MarkAsDirty();
                    }
                }
            }
        }
Beispiel #6
0
 public static bool ContainsAsset(BundleBuilderData data, Object assetObject)
 {
     foreach (var bundle in data.bundles)
     {
         foreach (var split in bundle.splits)
         {
             if (split.assets.Contains(assetObject))
             {
                 return(true);
             }
             foreach (var slice in split.slices)
             {
                 foreach (var asset in slice.assets)
                 {
                     if (asset == assetObject)
                     {
                         return(true);
                     }
                 }
             }
         }
     }
     return(false);
 }
Beispiel #7
0
        public static void Scan(BundleBuilderData data, BundleBuilderData.BundleInfo bundle, AssetFilter filter, Object asset)
        {
            if (asset == null)
            {
                return;
            }
            var targetPath = AssetDatabase.GetAssetPath(asset);

            if (Directory.Exists(targetPath))
            {
                // 是一个目录
                foreach (var directory in Directory.GetDirectories(targetPath))
                {
                    Scan(data, bundle, filter, AssetDatabase.LoadMainAssetAtPath(directory));
                }
                foreach (var file in Directory.GetFiles(targetPath))
                {
                    if (file.EndsWith(".meta"))
                    {
                        continue;
                    }
                    if (filter.extensions != null)
                    {
                        var skip = false;
                        for (int i = 0, size = filter.extensions.Length; i < size; i++)
                        {
                            var ext = filter.extensions[i];
                            if (!string.IsNullOrEmpty(ext) && file.EndsWith(ext))
                            {
                                skip = true;
                                break;
                            }
                        }
                        if (skip)
                        {
                            continue;
                        }
                    }
                    var fileAsset = AssetDatabase.LoadMainAssetAtPath(file);
                    if (filter.types != 0)
                    {
                        if ((filter.types & BundleAssetTypes.Prefab) == 0 && fileAsset is GameObject && file.EndsWith(".prefab"))
                        {
                            continue;
                        }
                        else if ((filter.types & BundleAssetTypes.TextAsset) == 0 && fileAsset is TextAsset)
                        {
                            continue;
                        }
                        else if ((filter.types & BundleAssetTypes.Animation) == 0 && (fileAsset is Animation || fileAsset is AnimationClip))
                        {
                            continue;
                        }
                        else if ((filter.types & BundleAssetTypes.Material) == 0 && fileAsset is Material)
                        {
                            continue;
                        }
                        else if ((filter.types & BundleAssetTypes.Texture) == 0 && fileAsset is Texture)
                        {
                            continue;
                        }
                        else if ((filter.types & BundleAssetTypes.Audio) == 0 && fileAsset is AudioClip)
                        {
                            continue;
                        }
                    }
                    Scan(data, bundle, filter, fileAsset);
                }
            }
            else
            {
                if (!ContainsAsset(data, asset))
                {
                    var index = 0;
                    BundleBuilderData.BundleSplit split = null;
                    if (bundle.splits.Count > 0)
                    {
                        index = bundle.splits.Count - 1;
                        split = bundle.splits[index];
                    }
                    if (split == null || filter.size >= 1 && split.assets.Count >= filter.size)
                    {
                        split = new BundleBuilderData.BundleSplit();
                        index = bundle.splits.Count;
                        if (filter.size == 0)
                        {
                            split.name = bundle.name;
                        }
                        else
                        {
                            var dot = bundle.name.LastIndexOf('.');
                            if (dot >= 0)
                            {
                                split.name = bundle.name.Substring(0, dot) + "_" + index + bundle.name.Substring(dot);
                            }
                            else
                            {
                                split.name = bundle.name + "_" + index;
                            }
                        }
                        bundle.splits.Add(split);
                    }
                    split.assets.Add(asset);
                }
            }
        }
Beispiel #8
0
        // 生成清单
        public static void BuildManifest(BundleBuilderData data, string outputPath,
                                         AssetBundleManifest assetBundleManifest,
                                         ZipArchiveManifest zipArchiveManifest)
        {
            var manifest = new Manifest();

            if (assetBundleManifest != null)
            {
                var assetBundles = assetBundleManifest.GetAllAssetBundles();
                foreach (var assetBundle in assetBundles)
                {
                    BundleBuilderData.BundleInfo  bundleInfo;
                    BundleBuilderData.BundleSplit bundleSplit;
                    if (TryGetBundleSplit(data, assetBundle, out bundleInfo, out bundleSplit))
                    {
                        // Debug.Log(bundleInfo.name);
                        var assetBundlePath = Path.Combine(outputPath, assetBundle);
                        using (var stream = File.OpenRead(assetBundlePath))
                        {
                            var fileInfo = new FileInfo(assetBundlePath);
                            var checksum = new Utils.Crc16();
                            checksum.Update(stream);
                            var bundle = new Manifest.BundleInfo();
                            bundle.type     = Manifest.BundleType.AssetBundle;
                            bundle.name     = bundleSplit.name;
                            bundle.checksum = checksum.hex;
                            bundle.size     = (int)fileInfo.Length;
                            bundle.startup  = bundleInfo.load == BundleLoad.Startup;
                            bundle.priority = bundleInfo.priority;
                            foreach (var asset in bundleSplit.assets)
                            {
                                var assetPath = AssetDatabase.GetAssetPath(asset);
                                bundle.assets.Add(assetPath);
                            }
                            bundle.dependencies = assetBundleManifest.GetAllDependencies(assetBundle);
                            manifest.bundles.Add(bundle);
                        }
                    }
                }
            }
            if (zipArchiveManifest != null)
            {
                foreach (var zipArchive in zipArchiveManifest.archives)
                {
                    var bundleInfo     = GetBundleInfo(data, zipArchive.name);
                    var zipArchivePath = Path.Combine(outputPath, zipArchive.name);
                    using (var stream = File.OpenRead(zipArchivePath))
                    {
                        var fileInfo = new FileInfo(zipArchivePath);
                        var checksum = new Utils.Crc16();
                        checksum.Update(stream);
                        var bundle = new Manifest.BundleInfo();
                        bundle.type     = Manifest.BundleType.ZipArchive;
                        bundle.name     = zipArchive.name;
                        bundle.checksum = checksum.hex;
                        bundle.size     = (int)fileInfo.Length;
                        bundle.startup  = bundleInfo.load == BundleLoad.Startup;
                        bundle.priority = bundleInfo.priority;
                        foreach (var assetPath in zipArchive.assets)
                        {
                            // var assetPath = AssetDatabase.GetAssetPath(asset.target);
                            bundle.assets.Add(assetPath);
                        }
                        // bundle.dependencies = null;
                        manifest.bundles.Add(bundle);
                    }
                }
            }
            if (!Directory.Exists(outputPath))
            {
                Directory.CreateDirectory(outputPath);
            }
            var json                 = JsonUtility.ToJson(manifest);
            var jsonChecksum         = Utils.Crc16.ToString(Utils.Crc16.ComputeChecksum(System.Text.Encoding.UTF8.GetBytes(json)));
            var manifestPath         = Path.Combine(outputPath, "manifest.json");
            var manifestChecksumPath = Path.Combine(outputPath, "checksum.txt");

            File.WriteAllText(manifestPath, json);
            File.WriteAllText(manifestChecksumPath, jsonChecksum);
        }
Beispiel #9
0
 public void SetData(BundleBuilderData data)
 {
     _data = data;
     Reload();
 }
Beispiel #10
0
        // 生成清单
        public static void BuildManifest(BundleBuilderData data, string outputPath,
                                         AssetBundleManifest assetBundleManifest,
                                         ZipArchiveManifest zipArchiveManifest,
                                         out EmbeddedManifest embeddedManifest)
        {
            var manifest = new Manifest();

            embeddedManifest = new EmbeddedManifest();
            if (assetBundleManifest != null)
            {
                var assetBundles = assetBundleManifest.GetAllAssetBundles();
                foreach (var assetBundle in assetBundles)
                {
                    BundleBuilderData.BundleInfo  bundleInfo;
                    BundleBuilderData.BundleSplit bundleSplit;
                    if (TryGetBundleSplit(data, assetBundle, out bundleInfo, out bundleSplit))
                    {
                        // Debug.Log(bundleInfo.name);
                        var assetBundlePath = Path.Combine(outputPath, assetBundle);
                        using (var stream = File.OpenRead(assetBundlePath))
                        {
                            var fileInfo = new FileInfo(assetBundlePath);
                            var checksum = new Utils.Crc16();
                            checksum.Update(stream);
                            var bundle = new Manifest.BundleInfo();
                            bundle.type     = Manifest.BundleType.AssetBundle;
                            bundle.name     = bundleSplit.name;
                            bundle.checksum = checksum.hex;
                            bundle.size     = (int)fileInfo.Length;
                            bundle.load     = bundleInfo.load;
                            bundle.priority = bundleInfo.priority;
                            foreach (var asset in bundleSplit.assets)
                            {
                                var assetPath = AssetDatabase.GetAssetPath(asset);
                                bundle.assets.Add(assetPath);
                            }
                            bundle.dependencies = assetBundleManifest.GetAllDependencies(assetBundle);
                            manifest.bundles.Add(bundle);
                            if (bundleInfo.streamingAssets)
                            {
                                embeddedManifest.bundles.Add(new EmbeddedManifest.BundleInfo()
                                {
                                    name     = bundle.name,
                                    checksum = bundle.checksum,
                                    size     = bundle.size,
                                });
                            }
                        }
                    }
                }
            }
            if (zipArchiveManifest != null)
            {
                foreach (var zipArchive in zipArchiveManifest.archives)
                {
                    var bundleInfo     = GetBundleInfo(data, zipArchive.name);
                    var zipArchivePath = Path.Combine(outputPath, zipArchive.name);
                    using (var stream = File.OpenRead(zipArchivePath))
                    {
                        var fileInfo = new FileInfo(zipArchivePath);
                        var checksum = new Utils.Crc16();
                        checksum.Update(stream);
                        var bundle = new Manifest.BundleInfo();
                        bundle.type     = Manifest.BundleType.ZipArchive;
                        bundle.name     = zipArchive.name;
                        bundle.checksum = checksum.hex;
                        bundle.size     = (int)fileInfo.Length;
                        bundle.load     = bundleInfo.load;
                        bundle.priority = bundleInfo.priority;
                        foreach (var assetPath in zipArchive.assets)
                        {
                            // var assetPath = AssetDatabase.GetAssetPath(asset.target);
                            bundle.assets.Add(assetPath);
                        }
                        // bundle.dependencies = null;
                        manifest.bundles.Add(bundle);
                        if (bundleInfo.streamingAssets)
                        {
                            embeddedManifest.bundles.Add(new EmbeddedManifest.BundleInfo()
                            {
                                name     = bundle.name,
                                checksum = bundle.checksum,
                                size     = bundle.size,
                            });
                        }
                    }
                }
            }
            if (!Directory.Exists(outputPath))
            {
                Directory.CreateDirectory(outputPath);
            }
            OutputManifest(manifest, outputPath);
            OutputEmbeddedManifest(embeddedManifest, outputPath);
        }
Beispiel #11
0
 public static void Scan(BundleBuilderData data, BundleBuilderData.BundleInfo bundle, BundleBuilderData.BundleAssetTarget target)
 {
     Scan(data, bundle, target, target.target);
 }
Beispiel #12
0
 public static AssetAttributes DrawSingleAssetAttributes(BundleBuilderData data, string assetGuid, Action <FileInfo> additionalOp = null)
 {
     return(DrawSingleAssetAttributes(data, assetGuid, null, false, additionalOp));
 }
Beispiel #13
0
        private static AssetAttributes DrawSearchResultAssetAttributes(Rect elementRect, BundleBuilderData data, SearchResult result, BundleBuilderWindow builder, bool batchMode)
        {
            var assetPath      = result.assetPath;
            var fileInfoWidth  = 60f;
            var sliceInfoWidth = 260f;
            var fileInfo       = new FileInfo(assetPath);
            var fileSize       = fileInfo.Exists ? fileInfo.Length : 0L;
            var attrs          = data.GetAssetPathAttributes(assetPath);
            var bNew           = attrs == null;

            if (bNew)
            {
                attrs = new AssetAttributes();
            }

            var iRect        = new Rect(elementRect.x, elementRect.y, 110f, elementRect.height);
            var nAssetPacker = (AssetPacker)EditorGUI.EnumPopup(iRect, attrs.packer);

            iRect.x     += 110f + 8f;
            iRect.width  = 220f;
            iRect.height = elementRect.height - 2f;
            var nPriority = EditorGUI.IntSlider(iRect, attrs.priority, 0, data.priorityMax);

            iRect.x     += iRect.width;
            iRect.width  = 180f;
            iRect.height = elementRect.height - 4f;
            if (assetPath.StartsWith("Assets/"))
            {
                var assetObject = AssetDatabase.LoadMainAssetAtPath(assetPath);
                EditorGUI.ObjectField(iRect, assetObject, typeof(Object), false);
            }
            else
            {
                EditorGUI.LabelField(iRect, "<External>");
            }
            iRect.x     += iRect.width;
            iRect.width  = fileInfoWidth;
            iRect.height = elementRect.height - 2f;
            EditorGUI.LabelField(iRect, PathUtils.GetFileSizeString(fileSize), _rightAlignStyle);

            iRect.x    += iRect.width;
            iRect.width = elementRect.width - iRect.x - sliceInfoWidth - 20f + 20f;
            EditorGUI.TextField(iRect, assetPath);

            iRect.x     += iRect.width;
            iRect.width  = sliceInfoWidth;
            iRect.height = elementRect.height - 2f;
            if (result.bundleInfo != null)
            {
                EditorGUI.TextField(iRect, result.bundleSlice.name);
                iRect.x    += iRect.width;
                iRect.width = 20f;
                if (GUI.Button(iRect, ">"))
                {
                    BundleAssetsWindow.Inspect(data, new List <BundleBuilderData.BundleInfo>(new[] { result.bundleInfo }));
                }
            }
            else
            {
                EditorGUI.BeginDisabledGroup(true);
                EditorGUI.TextField(iRect, "<null>");
                iRect.x    += iRect.width;
                iRect.width = 20f;
                GUI.Button(iRect, ">");
                EditorGUI.EndDisabledGroup();
            }

            if (batchMode)
            {
                if (nAssetPacker != attrs.packer)
                {
                    builder?.ApplyAllMarks(attributes => attributes.packer = nAssetPacker);
                }

                if (nPriority != attrs.priority)
                {
                    var deltaPriority = nPriority - attrs.priority;
                    builder?.ApplyAllMarks(attributes => attributes.priority = Math.Max(0,
                                                                                        Math.Min(data.priorityMax, attributes.priority + deltaPriority)));
                }
            }
            else
            {
                if (nAssetPacker != attrs.packer)
                {
                    attrs.packer = nAssetPacker;
                    data.MarkAsDirty();
                }

                if (nPriority != attrs.priority)
                {
                    attrs.priority = nPriority;
                    data.MarkAsDirty();
                }

                if (attrs.priority == 0 && attrs.packer == AssetPacker.Auto)
                {
                    data.RemoveAssetPathAttributes(assetPath);
                }
                else if (bNew)
                {
                    if (attrs.priority != 0 || attrs.packer != AssetPacker.Auto)
                    {
                        var newAttributes = data.AddAssetPathAttributes(assetPath);
                        newAttributes.priority = attrs.priority;
                        newAttributes.packer   = attrs.packer;
                    }
                }
            }

            return(attrs);
        }
 public void SetBundles(BundleBuilderData data, IList <BundleBuilderData.BundleInfo> bundles)
 {
     _data    = data;
     _bundles = bundles;
 }
Beispiel #15
0
        private static AssetAttributes DrawSingleAssetAttributes(BundleBuilderData data, string assetGuid,
                                                                 BundleBuilderWindow builder, bool batchMode, bool rLookup)
        {
            var assetPath   = AssetDatabase.GUIDToAssetPath(assetGuid);
            var assetObject = AssetDatabase.LoadMainAssetAtPath(assetPath);
            var attrs       = data.GetAssetAttributes(assetGuid);
            var bNew        = attrs == null;

            if (bNew)
            {
                attrs = new AssetAttributes();
            }

            var nAssetPacker =
                (AssetPacker)EditorGUILayout.EnumPopup(attrs.packer, GUILayout.MaxWidth(80f));
            var nPriority = EditorGUILayout.IntSlider(attrs.priority, 0, data.priorityMax,
                                                      GUILayout.MaxWidth(220f));

            EditorGUILayout.ObjectField(assetObject, typeof(Object), false, GUILayout.MaxWidth(180f));
            EditorGUILayout.TextField(assetPath);
            if (rLookup)
            {
                BundleBuilderData.BundleInfo  rBundleInfo;
                BundleBuilderData.BundleSplit rBundleSplit;
                BundleBuilderData.BundleSlice rBundleSlice;
                var exists = data.Lookup(assetGuid, out rBundleInfo, out rBundleSplit, out rBundleSlice);
                EditorGUI.BeginDisabledGroup(true);
                EditorGUILayout.TextField(exists ? rBundleSlice.name : "<null>");
                EditorGUI.EndDisabledGroup();
                if (GUILayout.Button(">", GUILayout.Width(20f)))
                {
                    BundleAssetsWindow.Inspect(data, new List <BundleBuilderData.BundleInfo>(new[] { rBundleInfo }));
                }
            }

            if (batchMode)
            {
                if (nAssetPacker != attrs.packer)
                {
                    builder?.ApplyAllMarks(attributes => attributes.packer = nAssetPacker);
                }

                if (nPriority != attrs.priority)
                {
                    var deltaPriority = nPriority - attrs.priority;
                    builder?.ApplyAllMarks(attributes => attributes.priority = Math.Max(0,
                                                                                        Math.Min(data.priorityMax, attributes.priority + deltaPriority)));
                }
            }
            else
            {
                if (nAssetPacker != attrs.packer)
                {
                    attrs.packer = nAssetPacker;
                    data.MarkAsDirty();
                }

                if (nPriority != attrs.priority)
                {
                    attrs.priority = nPriority;
                    data.MarkAsDirty();
                }

                if (attrs.priority == 0 && attrs.packer == AssetPacker.Auto)
                {
                    data.RemoveAssetAttributes(assetGuid);
                }
                else if (bNew)
                {
                    if (attrs.priority != 0 || attrs.packer != AssetPacker.Auto)
                    {
                        var newAttributes = data.AddAssetAttributes(assetGuid);
                        newAttributes.priority = attrs.priority;
                        newAttributes.packer   = attrs.packer;
                    }
                }
            }

            return(attrs);
        }
 public static AssetAttributes DrawSingleAssetAttributes(BundleBuilderData data, string assetGuid)
 {
     return(DrawSingleAssetAttributes(data, assetGuid, null, false, null));
 }
        private static AssetAttributes DrawSingleAssetAttributes(BundleBuilderData data, string assetGuid,
                                                                 BundleBuilderWindow builder, bool batchMode, Action additionalOp)
        {
            var assetPath   = AssetDatabase.GUIDToAssetPath(assetGuid);
            var assetObject = AssetDatabase.LoadMainAssetAtPath(assetPath);
            var attrs       = data.GetAssetAttributes(assetGuid);
            var bNew        = attrs == null;

            if (bNew)
            {
                attrs = new AssetAttributes();
            }

            var nAssetPacker =
                (AssetPacker)EditorGUILayout.EnumPopup(attrs.packer, GUILayout.MaxWidth(110f));
            var nPriority = EditorGUILayout.IntSlider(attrs.priority, 0, data.priorityMax,
                                                      GUILayout.MaxWidth(220f));

            EditorGUILayout.ObjectField(assetObject, typeof(Object), false, GUILayout.MaxWidth(180f));
            EditorGUILayout.TextField(assetPath);
            var fileInfoWidth = 60f;

            EditorGUILayout.LabelField(GetFileSizeString(assetPath), _rightAlignStyle, GUILayout.MaxWidth(fileInfoWidth));
            additionalOp?.Invoke();

            if (batchMode)
            {
                if (nAssetPacker != attrs.packer)
                {
                    builder?.ApplyAllMarks(attributes => attributes.packer = nAssetPacker);
                }

                if (nPriority != attrs.priority)
                {
                    var deltaPriority = nPriority - attrs.priority;
                    builder?.ApplyAllMarks(attributes => attributes.priority = Math.Max(0,
                                                                                        Math.Min(data.priorityMax, attributes.priority + deltaPriority)));
                }
            }
            else
            {
                if (nAssetPacker != attrs.packer)
                {
                    attrs.packer = nAssetPacker;
                    data.MarkAsDirty();
                }

                if (nPriority != attrs.priority)
                {
                    attrs.priority = nPriority;
                    data.MarkAsDirty();
                }

                if (attrs.priority == 0 && attrs.packer == AssetPacker.Auto)
                {
                    data.RemoveAssetAttributes(assetGuid);
                }
                else if (bNew)
                {
                    if (attrs.priority != 0 || attrs.packer != AssetPacker.Auto)
                    {
                        var newAttributes = data.AddAssetAttributes(assetGuid);
                        newAttributes.priority = attrs.priority;
                        newAttributes.packer   = attrs.packer;
                    }
                }
            }

            return(attrs);
        }
Beispiel #18
0
        // 最终资源
        private static bool CollectAsset(BundleBuilderData data, BundleBuilderData.BundleInfo bundle, Object asset,
                                         string assetPath, PackagePlatform platform)
        {
            if (asset == null)
            {
                return(false);
            }

            var listData = asset as AssetListData;

            if (listData != null)
            {
                return(CollectAssetList(data, bundle, listData, platform));
            }

            for (var splitIndex = 0; splitIndex < bundle.splits.Count; splitIndex++)
            {
                var split     = bundle.splits[splitIndex];
                var ruleMatch = false;
                if (split.rules.Count > 0)
                {
                    for (var ruleIndex = 0; ruleIndex < split.rules.Count; ruleIndex++)
                    {
                        var rule = split.rules[ruleIndex];
                        if (rule.exclude)
                        {
                            if (IsRuleMatched(rule, asset, assetPath))
                            {
                                break;
                            }
                        }
                        else
                        {
                            if (IsRuleMatched(rule, asset, assetPath))
                            {
                                ruleMatch = true;
                                break;
                            }
                        }
                    }
                }
                else
                {
                    ruleMatch = true;
                }

                if (ruleMatch)
                {
                    if (!ContainsAsset(data, asset) && split.AddObject(asset, platform))
                    {
                        if (data.extractShaderVariantCollections)
                        {
                            CheckShaderVariants(data, bundle, asset, assetPath, platform);
                        }
                    }

                    return(true);
                }
            }

            return(false);
        }