public static void Prefix(TextRenderer __instance)
 {
     if (__instance.gameObject.name == "ExplorerBehaviour")
     {
         ExplorerCore.Update();
     }
 }
Beispiel #2
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 public override void OnUpdate()
 {
     ExplorerCore.Update();
 }
Beispiel #3
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 internal void Update()
 {
     ExplorerCore.Update();
 }