public SetParams ( int width, int height, int x, int y ) : void | ||
width | int | Change Window Width (Windows Only). |
height | int | Change Window Height (Windows Only). |
x | int | Change Window Position X (Windows Only). |
y | int | Change Window Position Y (Windows Only). |
return | void |
static public int SetParams(IntPtr l) { try { UnityEngine.Display self = (UnityEngine.Display)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); System.Int32 a3; checkType(l, 4, out a3); System.Int32 a4; checkType(l, 5, out a4); self.SetParams(a1, a2, a3, a4); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int SetParams(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.Display self = (UnityEngine.Display)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); System.Int32 a3; checkType(l, 4, out a3); System.Int32 a4; checkType(l, 5, out a4); self.SetParams(a1, a2, a3, a4); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }