Beispiel #1
0
 private void OnDestroy()
 {
     if (unityARAnchorManager != null)
     {
         unityARAnchorManager.Destroy();
     }
 }
Beispiel #2
0
 void OnDestroy()
 {
     unityARAnchorManager.Destroy();
 }
 void OnDestroy()
 {
     Debug.Log("I am a generate plane and I am being destroyed!");
     unityARAnchorManager.Destroy();
 }