Beispiel #1
0
        // Use this for initialization
        public void StartPlaneDetection()
        {
            if (UnityARSessionNativeInterface.IsARKit_1_5_Supported())
            {
                PlacenotePlaneUtility.InitializePlanePrefab(meshPrefab);
            }
            else
            {
                PlacenotePlaneUtility.InitializePlanePrefab(planePrefab);
            }

            placenoteARAnchorManager = new PlacenoteARAnchorManager();
        }
        // Use this for initialization
        void Start()
        {
            placenoteARAnchorManager = new PlacenoteARAnchorManager();
            loadedPlaneList          = new LinkedList <GameObject> ();

            if (UnityARSessionNativeInterface.IsARKit_1_5_Supported())
            {
                PlacenotePlaneUtility.InitializePlanePrefab(meshPrefab);
            }
            else
            {
                PlacenotePlaneUtility.InitializePlanePrefab(planePrefab);
            }
        }