Beispiel #1
0
        /// <summary>
        /// Start up
        /// Note: This requires the privilege to be granted prior to Start()
        /// </summary>
        void Start()
        {
            MLResult result = MLPersistentStore.Start();

            if (!result.IsOk)
            {
                Debug.LogErrorFormat("MLPersistentPoint failed starting MLPersistentStore, disabling script. Reason: {0}", result);
                enabled = false;
                return;
            }

            result = MLPersistentCoordinateFrames.Start();
            if (!result.IsOk)
            {
                MLPersistentStore.Stop();
                Debug.LogErrorFormat("MLPersistentPoint failed starting MLPersistentCoordinateFrames, disabling script. Reason: {0}", result);
                enabled = false;
                return;
            }

            if (string.IsNullOrEmpty(UniqueId))
            {
                Debug.LogWarning("Unique Id is empty will try to use game object's name. It's good to provide a unique id for virtual objects to avoid weird behavior.");
                if (string.IsNullOrEmpty(gameObject.name))
                {
                    SetError(new MLResult(MLResultCode.UnspecifiedFailure, "Either UniqueId or name should be non empty. Disabling component"));
                    enabled = false;
                    return;
                }
                UniqueId = gameObject.name;
            }
            else
            {
                gameObject.name = UniqueId;
            }

            if (MLPersistentCoordinateFrames.IsReady)
            {
                RestoreBinding(gameObject.name);
            }
            else
            {
                MLPersistentCoordinateFrames.OnReady += HandleReady;
            }
        }
Beispiel #2
0
        /// <summary>
        /// Attempts to start the MLPersistentStore and MLPersistentCoordinateFrames APIs
        /// </summary>
        void StartAPIs()
        {
            MLResult result = MLPersistentStore.Start();

            if (!result.IsOk)
            {
                Debug.LogErrorFormat("MLPersistentBehavior failed starting MLPersistentStore, disabling script. Reason: {0}", result);
                enabled = false;
                return;
            }

            result = MLPersistentCoordinateFrames.Start();
            if (!result.IsOk)
            {
                MLPersistentStore.Stop();
                Debug.LogErrorFormat("MLPersistentBehavior failed starting MLPersistentCoordinateFrames, disabling script. Reason: {0}", result);
                enabled = false;
                return;
            }

            if (string.IsNullOrEmpty(UniqueId))
            {
                Debug.LogWarning("Unique Id is empty will try to use game object's name. It's good to provide a unique id for virtual objects to avoid weird behavior.");
                if (string.IsNullOrEmpty(gameObject.name))
                {
                    Debug.LogError("Either UniqueId or name should be non empty. Disabling component");
                    enabled = false;
                    return;
                }
                UniqueId = gameObject.name;
            }

            if (MLPersistentCoordinateFrames.IsReady)
            {
                CreateOrRestoreBinding();
            }
            else
            {
                MLPersistentCoordinateFrames.OnInitialized += HandleInitialized;
            }
        }
        /// <summary>
        /// Start this instance.
        /// </summary>
        void Start()
        {
            MLResult result = MLPersistentStore.Start();

            if (!result.IsOk)
            {
                SetError("Failed to start persistent store. Disabling component");
                enabled = false;
                return;
            }
            result = MLPersistentCoordinateFrames.Start();
            if (!result.IsOk)
            {
                MLPersistentStore.Stop();
                SetError("Failed to start coordinate frames system. disabling component");
                enabled = false;
                return;
            }

            if (_representativePrefab == null)
            {
                SetError("Error: _representativePrefab must be set");
                enabled = false;
                return;
            }

            List <MLPCF> pcfList;

            result = MLPersistentCoordinateFrames.GetAllPCFs(out pcfList, int.MaxValue);
            if (!result.IsOk)
            {
                MLPersistentStore.Stop();
                MLPersistentCoordinateFrames.Stop();
                SetError(result.ToString());
                enabled = false;
                return;
            }

            TryShowingAllPCFs(pcfList);
        }
Beispiel #4
0
        /// <summary>
        /// Finds the closest pcf for this persistent point.
        /// </summary>
        void BindToAllPCFs()
        {
            _state = State.BindToAllPCFs;
            string suffix = "";
            int    count  = 0;

            // In the loop below we try to associate the persitent point with not only
            // the closest but all pcfs in the surrounding. This will increase the probablilty
            // of restoration on reboots. It's costly in terms of disk space so we will limit it to
            // a max
            foreach (MLPCF pcf in _allPCFs)
            {
                string objectName   = gameObject.name + suffix;
                var    returnResult = MLPersistentCoordinateFrames.GetPCFPosition(pcf, (result, returnPCF) =>
                {
                    if (result.IsOk && pcf.CurrentResult == MLResultCode.Ok)
                    {
                        Debug.Log("binding to PCF: " + pcf.CFUID);

                        Binding = MLContentBinder.BindToPCF(objectName, gameObject, pcf);
                        MLPersistentStore.Save(Binding);
                    }
                    else
                    {
                        Debug.LogWarningFormat("Failed to find the position for PCF {0}", returnPCF.CFUID);
                    }
                });
                if (!returnResult.IsOk)
                {
                    Debug.LogError("Failed to GetPCF");
                    break;
                }
                suffix = "-" + count;
                count++;
            }

            _state = State.BindingComplete;
        }
 /// <summary>
 /// Tries the showing all PCF.
 /// </summary>
 /// <param name="pcfList">Pcf list.</param>
 void TryShowingAllPCFs(List <MLPCF> pcfList)
 {
     foreach (MLPCF pcf in pcfList)
     {
         if (pcf.CurrentResult == MLResultCode.Pending)
         {
             MLPersistentCoordinateFrames.GetPCFPosition(pcf, (r, p) =>
             {
                 if (r.IsOk)
                 {
                     AddPCFObject(p);
                 }
                 else
                 {
                     SetError("failed to get position for pcf : " + p);
                 }
             });
         }
         else
         {
             AddPCFObject(pcf);
         }
     }
 }
        /// <summary>
        /// Provides the string value for any MLResult.Code.
        /// </summary>
        /// <param name="resultCode">The code to convert into a string value.</param>
        /// <returns>The string value of the given MLResult.Code.</returns>
        public static string CodeToString(MLResult.Code resultCode)
        {
            string codeString = string.Empty;

            switch ((CodePrefix)((int)resultCode >> 16))
            {
            case CodePrefix.MLResultGlobal:
            case CodePrefix.MLSnapshotResult:
                codeString = Marshal.PtrToStringAnsi(MagicLeapNativeBindings.MLSnapshotGetResultString(resultCode));
                break;

            case CodePrefix.MLAudioResult:
                codeString = Marshal.PtrToStringAnsi(MLAudio.GetResultString(resultCode));
                break;

            case CodePrefix.MLMediaDRMResult:
            case CodePrefix.MLMediaGenericResult:
            case CodePrefix.MLMediaPlayerResult:
            case CodePrefix.MLMediaResult:
                codeString = Marshal.PtrToStringAnsi(MLMediaPlayer.GetResultString(resultCode));
                break;

            case CodePrefix.MLDispatchResult:
                codeString = Marshal.PtrToStringAnsi(MLDispatch.GetResultString(resultCode));
                break;

            case CodePrefix.MLIdentityResult:
                codeString = Marshal.PtrToStringAnsi(MLIdentity.GetResultString(resultCode));
                break;

            case CodePrefix.MLPassableWorldResult:
                codeString = Marshal.PtrToStringAnsi(MLPersistentCoordinateFrames.GetResultString(resultCode));
                break;

            case CodePrefix.MLTokenAgentResult:
                codeString = Marshal.PtrToStringAnsi(MLTokenAgent.GetResultString(resultCode));
                break;

            case CodePrefix.MLPrivilegesResult:
                codeString = Marshal.PtrToStringAnsi(MLPrivileges.GetResultString(resultCode));
                break;

            case CodePrefix.MLContactsResult:
                codeString = Marshal.PtrToStringAnsi(MLContacts.GetResultString(resultCode));
                break;

            case CodePrefix.MLLocationResult:
                codeString = Marshal.PtrToStringAnsi(MLLocation.GetResultString(resultCode));
                break;

            case CodePrefix.MLNetworkingResult:
                codeString = Marshal.PtrToStringAnsi(MLNetworkingNativeBindings.MLNetworkingGetResultString(resultCode));
                break;

            case CodePrefix.MLMovementResult:
                codeString = Marshal.PtrToStringAnsi(MLMovement.GetResultString(resultCode));
                break;

            case CodePrefix.MLConnectionsResult:
                codeString = Marshal.PtrToStringAnsi(MLConnections.GetResultString(resultCode));
                break;

            case CodePrefix.MLSecureStorageResult:
                codeString = Marshal.PtrToStringAnsi(MLSecureStorageNativeBindings.MLSecureStorageGetResultString(resultCode));
                break;

            case CodePrefix.MLAppConnect:
                codeString = Marshal.PtrToStringAnsi(MLAppConnectNativeBindings.MLAppConnectGetResultString(resultCode));
                break;

            case CodePrefix.MLWebRTC:
                codeString = Marshal.PtrToStringAnsi(MLWebRTC.NativeBindings.MLWebRTCGetResultString(resultCode));
                break;

            case CodePrefix.MLBluetoothGattResult:
                codeString = Marshal.PtrToStringAnsi(MLBluetoothLE.NativeBindings.MLBluetoothGattGetResultString(resultCode));
                break;

            default:
                // This will catch any unknown/invalid return values.
                codeString = MagicLeapNativeBindings.MLGetResultString(resultCode);
                break;
            }

            return(codeString);
        }