INTERNAL_CALL_Internal_SetVolumeAsOrientedBox() private method

private INTERNAL_CALL_Internal_SetVolumeAsOrientedBox ( SurfaceObserver self, IntPtr observer, Vector3 &origin, Vector3 &extents, Quaternion &orientation ) : void
self SurfaceObserver
observer System.IntPtr
origin Vector3
extents Vector3
orientation UnityEngine.Quaternion
return void
 private void Internal_SetVolumeAsOrientedBox(IntPtr observer, Vector3 origin, Vector3 extents, Quaternion orientation)
 {
     SurfaceObserver.INTERNAL_CALL_Internal_SetVolumeAsOrientedBox(this, observer, ref origin, ref extents, ref orientation);
 }