public static IEnumerable <VisualEffectPlayableSerializedEvent> GetEventNormalizedSpace(PlayableTimeSpace space, VisualEffectControlClip source, bool clipEvents) { IEnumerable <VisualEffectPlayableSerializedEvent> sourceEvents; if (clipEvents) { sourceEvents = CollectClipEvents(source); } else { sourceEvents = source.singleEvents; } return(GetEventNormalizedSpace(space, sourceEvents, source.clipStart, source.clipEnd)); }
private static IEnumerable <VisualEffectPlayableSerializedEvent> CollectClipEvents(VisualEffectControlClip source) { if (source.clipEvents != null) { foreach (var clip in source.clipEvents) { var eventEnter = (VisualEffectPlayableSerializedEvent)clip.enter; var eventExit = (VisualEffectPlayableSerializedEvent)clip.exit; eventEnter.editorColor = eventExit.editorColor = clip.editorColor; yield return(eventEnter); yield return(eventExit); } } }