static public int SetValueWithoutNotify(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.UI.Dropdown self = (UnityEngine.UI.Dropdown)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); self.SetValueWithoutNotify(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static int SetValueWithoutNotify(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Dropdown obj = (UnityEngine.UI.Dropdown)ToLua.CheckObject <UnityEngine.UI.Dropdown>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.SetValueWithoutNotify(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void Start() { dropdown.SetValueWithoutNotify(1); }