static public int Process(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.VRInputModule self = (UnityEngine.UI.Extensions.VRInputModule)checkSelf(l);
         self.Process();
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int constructor(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.VRInputModule o;
         o = new UnityEngine.UI.Extensions.VRInputModule();
         pushValue(l, o);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #3
0
        // Token: 0x0600ABC4 RID: 43972 RVA: 0x003F8228 File Offset: 0x003F6428
        private void NDAJBJFJGCF()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1253f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(0) && this.DPGLEEGGKPF)
            {
                VRInputModule.ANJLIHFDPPL(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #4
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        // Token: 0x0600AC13 RID: 44051 RVA: 0x003F9400 File Offset: 0x003F7600
        private void LCDJFJIBADI()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1686f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(0) && this.DPGLEEGGKPF)
            {
                VRInputModule.JEOEPNHCCNB(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #5
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        // Token: 0x0600AC19 RID: 44057 RVA: 0x003F96B0 File Offset: 0x003F78B0
        private void Update()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(0) && this.DPGLEEGGKPF)
            {
                VRInputModule.PointerSubmit(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #6
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        // Token: 0x0600AC1B RID: 44059 RVA: 0x003F975C File Offset: 0x003F795C
        private void AIJGAJIOJDJ()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1343f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(1) && this.DPGLEEGGKPF)
            {
                VRInputModule.BJEFLIKJHDC(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #7
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        // Token: 0x0600AC1C RID: 44060 RVA: 0x003F9808 File Offset: 0x003F7A08
        private void PKHPNHBEKHA()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1145f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(0) && this.DPGLEEGGKPF)
            {
                VRInputModule.OBHDPFAGFFL(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #8
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        // Token: 0x0600AC0F RID: 44047 RVA: 0x003F9354 File Offset: 0x003F7554
        private void CFIAKIJAILI()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1324f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(1) && this.DPGLEEGGKPF)
            {
                VRInputModule.EJLKOFBJJBO(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #9
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        // Token: 0x0600AC1E RID: 44062 RVA: 0x003F98B4 File Offset: 0x003F7AB4
        private void MECJHOJPODB()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1559f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(0) && this.DPGLEEGGKPF)
            {
                VRInputModule.EHEGKPANAGG(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #10
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        // Token: 0x0600AC0A RID: 44042 RVA: 0x003F9294 File Offset: 0x003F7494
        private void DNENFLNCIJP()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 232f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(0) && this.DPGLEEGGKPF)
            {
                VRInputModule.JAABNMCDBHI(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #11
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        // Token: 0x0600ABC3 RID: 43971 RVA: 0x003F817C File Offset: 0x003F637C
        private void PFNFPINPCMH()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 826f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(1) && this.DPGLEEGGKPF)
            {
                VRInputModule.EBJKOOFHMEH(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #12
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        // Token: 0x0600AC07 RID: 44039 RVA: 0x003F91E8 File Offset: 0x003F73E8
        private void FGNFILLNPJK()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1420f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(0) && this.DPGLEEGGKPF)
            {
                VRInputModule.KMAGKNNGBMM(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #13
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        // Token: 0x0600AC05 RID: 44037 RVA: 0x003F9090 File Offset: 0x003F7290
        private void LLDHEJIEDHO()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 845f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(1) && this.DPGLEEGGKPF)
            {
                VRInputModule.PBJKKMPHMNJ(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #14
0
        // Token: 0x0600ABE8 RID: 44008 RVA: 0x003F8C80 File Offset: 0x003F6E80
        private void FABMDEHEDNO()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 1285f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(0) && this.DPGLEEGGKPF)
            {
                VRInputModule.KCOPNONNNBI(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #15
0
        // Token: 0x0600ABD6 RID: 43990 RVA: 0x003F8814 File Offset: 0x003F6A14
        private void LCHBFNIPBHB()
        {
            Vector3 position;

            position.x = Input.mousePosition.x * this.xSens;
            position.y = Input.mousePosition.y * this.ySens - 171f;
            position.z = base.transform.position.z;
            base.transform.position      = position;
            VRInputModule.cursorPosition = base.transform.position;
            if (Input.GetMouseButtonDown(1) && this.DPGLEEGGKPF)
            {
                VRInputModule.FIFGMACEOCI(this.DPGLEEGGKPF.gameObject);
            }
        }
Beispiel #16
0
        // Update is called once per frame
        void Update()
        {
            Vector3 thisPosition;

            thisPosition.x = Input.mousePosition.x * xSens;
            thisPosition.y = Input.mousePosition.y * ySens - 1;
            thisPosition.z = transform.position.z;

            transform.position = thisPosition;

            VRInputModule.cursorPosition = transform.position;

            if (Input.GetMouseButtonDown(0) && currentCollider)
            {
                VRInputModule.PointerSubmit(currentCollider.gameObject);
            }
        }
Beispiel #17
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 protected override void Awake()
 {
     _singleton = this;
 }
Beispiel #18
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 // Token: 0x0600AC14 RID: 44052 RVA: 0x003F8992 File Offset: 0x003F6B92
 private void MIPKBMMNCEF(Collider AGGOHIAAMHN)
 {
     VRInputModule.FPGACGKJIHF(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }
Beispiel #19
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 // Token: 0x0600AC0D RID: 44045 RVA: 0x003F8F0E File Offset: 0x003F710E
 private void EJKEGMPECCP(Collider AGGOHIAAMHN)
 {
     VRInputModule.FLCPFEGPLFC(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = AGGOHIAAMHN;
 }
Beispiel #20
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 // Token: 0x0600AC0C RID: 44044 RVA: 0x003F82D2 File Offset: 0x003F64D2
 private void OnTriggerExit(Collider AGGOHIAAMHN)
 {
     VRInputModule.PointerExit(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }
Beispiel #21
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 // Token: 0x0600AC0E RID: 44046 RVA: 0x003F933E File Offset: 0x003F753E
 private void BKLDLIADJMA(Collider AGGOHIAAMHN)
 {
     VRInputModule.KEINJBDIMPM(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = AGGOHIAAMHN;
 }
 protected override void Awake()
 {
     _singleton = this;
 }
Beispiel #23
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 // Token: 0x0600AC10 RID: 44048 RVA: 0x003F8452 File Offset: 0x003F6652
 private void JNDBPPDBFEN(Collider AGGOHIAAMHN)
 {
     VRInputModule.DJOLJDIDMLA(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }
Beispiel #24
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 // Token: 0x0600AC1D RID: 44061 RVA: 0x003F7FBE File Offset: 0x003F61BE
 private void ILKHHBJOPCD(Collider AGGOHIAAMHN)
 {
     VRInputModule.MHCGECGFPEN(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }
Beispiel #25
0
 // Token: 0x0600AC11 RID: 44049 RVA: 0x003F8E12 File Offset: 0x003F7012
 private void KDAOMEEGHGN(Collider AGGOHIAAMHN)
 {
     VRInputModule.FLNEKDOJKLD(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }
Beispiel #26
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 // Token: 0x0600AC1A RID: 44058 RVA: 0x003F843E File Offset: 0x003F663E
 private void IFFKLEADEFE(Collider AGGOHIAAMHN)
 {
     VRInputModule.FHMEJJFAOCJ(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }
Beispiel #27
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 // Token: 0x0600AC12 RID: 44050 RVA: 0x003F8992 File Offset: 0x003F6B92
 private void JACJIMBCNFM(Collider AGGOHIAAMHN)
 {
     VRInputModule.FPGACGKJIHF(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }
Beispiel #28
0
 void OnTriggerEnter(Collider other)
 {
     //print("OnTriggerEnter other " + other.gameObject);
     VRInputModule.PointerEnter(other.gameObject);
     currentCollider = other;
 }
Beispiel #29
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 // Token: 0x0600AC17 RID: 44055 RVA: 0x003F8EE6 File Offset: 0x003F70E6
 private void JPOGBKFKKLN(Collider AGGOHIAAMHN)
 {
     VRInputModule.FADDDHONPAP(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }
Beispiel #30
0
 void OnTriggerExit(Collider other)
 {
     //print("OnTriggerExit other " + other.gameObject);
     VRInputModule.PointerExit(other.gameObject);
     currentCollider = null;
 }
Beispiel #31
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 // Token: 0x0600ABBC RID: 43964 RVA: 0x003F7FBE File Offset: 0x003F61BE
 private void KEDGJIHCILG(Collider AGGOHIAAMHN)
 {
     VRInputModule.MHCGECGFPEN(AGGOHIAAMHN.gameObject);
     this.DPGLEEGGKPF = null;
 }