Beispiel #1
0
 static public int Update(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.TabNavigationHelper self = (UnityEngine.UI.Extensions.TabNavigationHelper)checkSelf(l);
         self.Update();
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #2
0
 static public int get_NavigationMode(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.TabNavigationHelper self = (UnityEngine.UI.Extensions.TabNavigationHelper)checkSelf(l);
         pushEnum(l, (int)self.NavigationMode);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #3
0
 static public int get_NavigationPath(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.TabNavigationHelper self = (UnityEngine.UI.Extensions.TabNavigationHelper)checkSelf(l);
         pushValue(l, self.NavigationPath);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #4
0
 static public int set_NavigationMode(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.TabNavigationHelper self = (UnityEngine.UI.Extensions.TabNavigationHelper)checkSelf(l);
         UnityEngine.UI.Extensions.NavigationMode      v;
         checkEnum(l, 2, out v);
         self.NavigationMode = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #5
0
 static public int set_NavigationPath(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.TabNavigationHelper self = (UnityEngine.UI.Extensions.TabNavigationHelper)checkSelf(l);
         UnityEngine.UI.Selectable[] v;
         checkType(l, 2, out v);
         self.NavigationPath = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }