Beispiel #1
0
 static public int get_maxSize(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.RescalePanel self = (UnityEngine.UI.Extensions.RescalePanel)checkSelf(l);
         pushValue(l, self.maxSize);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #2
0
 static public int set_maxSize(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.RescalePanel self = (UnityEngine.UI.Extensions.RescalePanel)checkSelf(l);
         UnityEngine.Vector2 v;
         checkType(l, 2, out v);
         self.maxSize = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #3
0
 static public int OnPointerDown(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.RescalePanel    self = (UnityEngine.UI.Extensions.RescalePanel)checkSelf(l);
         UnityEngine.EventSystems.PointerEventData a1;
         checkType(l, 2, out a1);
         self.OnPointerDown(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }