public void Dispose()
        {
            bool flag = this.m_Ptr != IntPtr.Zero;

            if (flag)
            {
                ConnectionSimulatorConfigInternal.InternalDestroy(this.m_Ptr);
                this.m_Ptr = IntPtr.Zero;
            }
        }
        protected virtual void Dispose(bool disposing)
        {
            bool flag = this.m_Ptr != IntPtr.Zero;

            if (flag)
            {
                ConnectionSimulatorConfigInternal.InternalDestroy(this.m_Ptr);
                this.m_Ptr = IntPtr.Zero;
            }
            GC.SuppressFinalize(this);
        }
 extern static private int ConnectWithSimulatorInternal(int hostId, string address, int port, int exeptionConnectionId, out byte error, ConnectionSimulatorConfigInternal conf);
 public ConnectionSimulatorConfigInternal(ConnectionSimulatorConfig config)
 {
     this.m_Ptr = ConnectionSimulatorConfigInternal.InternalCreate(config.m_OutMinDelay, config.m_OutAvgDelay, config.m_InMinDelay, config.m_InAvgDelay, config.m_PacketLossPercentage);
 }