public void Enqueue(InputEvent inputEvent) { m_Events.Add(inputEvent); m_IsSorted = SortType.Unsorted; }
public override bool Remap(InputEvent inputEvent) { // Don't filter events for generic devices. return(false); }
public void Enqueue(InputEvent inputEvent) { m_Events.Add(inputEvent); m_IsSorted = SortType.Unsorted; }
public override bool Remap(InputEvent inputEvent) { // Don't filter events for generic devices. return(false); }