INTERNAL_CALL_GetPropertyPreviewFilled() private method

private INTERNAL_CALL_GetPropertyPreviewFilled ( int previewWidth, int previewHeight, bool useCurveRanges, Rect &curveRanges, UnityEditor.SerializedProperty property, Color &color, Color &topFillColor, Color &bottomFillColor ) : Texture2D
previewWidth int
previewHeight int
useCurveRanges bool
curveRanges UnityEngine.Rect
property UnityEditor.SerializedProperty
color Color
topFillColor Color
bottomFillColor Color
return UnityEngine.Texture2D
 public static Texture2D GetPropertyPreviewFilled(int previewWidth, int previewHeight, bool useCurveRanges, Rect curveRanges, SerializedProperty property, Color color, Color topFillColor, Color bottomFillColor)
 {
     return(AnimationCurvePreviewCache.INTERNAL_CALL_GetPropertyPreviewFilled(previewWidth, previewHeight, useCurveRanges, ref curveRanges, property, ref color, ref topFillColor, ref bottomFillColor));
 }