internal static SearchFilter CreateFilter(string searchString, SearchableEditorWindow.SearchMode searchMode)
 {
   SearchFilter filter = new SearchFilter();
   if (string.IsNullOrEmpty(searchString))
     return filter;
   switch (searchMode)
   {
     case SearchableEditorWindow.SearchMode.All:
       if (!SearchUtility.ParseSearchString(searchString, filter))
       {
         filter.nameFilter = searchString;
         filter.classNames = new string[1]{ searchString };
         filter.assetLabels = new string[1]{ searchString };
         filter.assetBundleNames = new string[1]{ searchString };
         filter.showAllHits = true;
         break;
       }
       break;
     case SearchableEditorWindow.SearchMode.Name:
       filter.nameFilter = searchString;
       break;
     case SearchableEditorWindow.SearchMode.Type:
       filter.classNames = new string[1]{ searchString };
       break;
     case SearchableEditorWindow.SearchMode.Label:
       filter.assetLabels = new string[1]{ searchString };
       break;
     case SearchableEditorWindow.SearchMode.AssetBundleName:
       filter.assetBundleNames = new string[1]{ searchString };
       break;
   }
   return filter;
 }
        private static void OnSearchForReferences()
        {
            int    activeInstanceId = Selection.activeInstanceID;
            string str = AssetDatabase.GetAssetPath(activeInstanceId).Substring(7);

            if (str.IndexOf(' ') != -1)
            {
                str = 34.ToString() + str + (object)'"';
            }
            string searchFilter;

            if (AssetDatabase.IsMainAsset(activeInstanceId))
            {
                searchFilter = "ref:" + str;
            }
            else
            {
                searchFilter = "ref:" + (object)activeInstanceId + ":" + str;
            }
            using (List <SearchableEditorWindow> .Enumerator enumerator = SearchableEditorWindow.searchableWindows.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    SearchableEditorWindow current = enumerator.Current;
                    if (current.m_HierarchyType == HierarchyType.GameObjects)
                    {
                        current.SetSearchFilter(searchFilter, SearchableEditorWindow.SearchMode.All, false);
                        current.m_HasSearchFilterFocus = true;
                        current.Repaint();
                    }
                }
            }
        }
 internal void SelectNextSearchResult()
 {
     using (List <SearchableEditorWindow> .Enumerator enumerator = SearchableEditorWindow.searchableWindows.GetEnumerator())
     {
         while (enumerator.MoveNext())
         {
             SearchableEditorWindow current = enumerator.Current;
             if (current is SceneHierarchyWindow)
             {
                 ((SceneHierarchyWindow)current).SelectNext();
                 break;
             }
         }
     }
 }
 internal virtual void SetSearchFilter(string searchFilter, SearchableEditorWindow.SearchMode mode, bool setAll)
 {
     this.m_SearchMode   = mode;
     this.m_SearchFilter = searchFilter;
     if (setAll)
     {
         using (List <SearchableEditorWindow> .Enumerator enumerator = SearchableEditorWindow.searchableWindows.GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 SearchableEditorWindow current = enumerator.Current;
                 if ((UnityEngine.Object)current != (UnityEngine.Object) this && current.m_HierarchyType == this.m_HierarchyType && current.m_HierarchyType != HierarchyType.Assets)
                 {
                     current.SetSearchFilter(this.m_SearchFilter, this.m_SearchMode, false);
                 }
             }
         }
     }
     this.Repaint();
     EditorApplication.Internal_CallSearchHasChanged();
 }
        public static SerializedPropertyTreeView.Column[] CreateEmissivesColumns(out string[] propNames)
        {
            var columns = new[]
            {
                new SerializedPropertyTreeView.Column // 0: Icon
                {
                    headerContent         = Styles.SelectObjects,
                    headerTextAlignment   = TextAlignment.Left,
                    sortedAscending       = true,
                    sortingArrowAlignment = TextAlignment.Center,
                    width                 = 20,
                    minWidth              = 20,
                    maxWidth              = 20,
                    autoResize            = false,
                    allowToggleVisibility = true,
                    propertyName          = "m_LightmapFlags",
                    dependencyIndices     = null,
                    compareDelegate       = null,
                    drawDelegate          = (Rect r, SerializedProperty prop, SerializedProperty[] dep) =>
                    {
                        if (GUI.Button(r, Styles.SelectObjectsButton, "label"))
                        {
                            SearchableEditorWindow.SearchForReferencesToInstanceID(prop.serializedObject.targetObject.GetInstanceID());
                        }
                    }
                },
                new SerializedPropertyTreeView.Column // 1: Name
                {
                    headerContent         = Styles.Name,
                    headerTextAlignment   = TextAlignment.Left,
                    sortedAscending       = true,
                    sortingArrowAlignment = TextAlignment.Center,
                    width                 = 200,
                    minWidth              = 100,
                    autoResize            = false,
                    allowToggleVisibility = true,
                    propertyName          = null,
                    dependencyIndices     = null,
                    compareDelegate       = SerializedPropertyTreeView.DefaultDelegates.s_CompareName,
                    drawDelegate          = SerializedPropertyTreeView.DefaultDelegates.s_DrawName,
                    filter                = new SerializedPropertyFilters.Name()
                },
                new SerializedPropertyTreeView.Column // 2: GI
                {
                    headerContent         = Styles.GlobalIllumination,
                    headerTextAlignment   = TextAlignment.Left,
                    sortedAscending       = true,
                    sortingArrowAlignment = TextAlignment.Center,
                    width                 = 120,
                    minWidth              = 70,
                    autoResize            = false,
                    allowToggleVisibility = true,
                    propertyName          = "m_LightmapFlags",
                    dependencyIndices     = null,
                    compareDelegate       = SerializedPropertyTreeView.DefaultDelegates.s_CompareInt,
                    drawDelegate          = (Rect r, SerializedProperty prop, SerializedProperty[] dep) =>
                    {
                        if (!prop.serializedObject.targetObject.GetType().Equals(typeof(Material)))
                        {
                            return;
                        }

                        using (new EditorGUI.DisabledScope(!IsEditable(prop.serializedObject.targetObject)))
                        {
                            MaterialGlobalIlluminationFlags giFlags = ((prop.intValue & (int)MaterialGlobalIlluminationFlags.BakedEmissive) != 0) ? MaterialGlobalIlluminationFlags.BakedEmissive : MaterialGlobalIlluminationFlags.RealtimeEmissive;

                            int[] lightmapEmissiveValues = { (int)MaterialGlobalIlluminationFlags.RealtimeEmissive, (int)MaterialGlobalIlluminationFlags.BakedEmissive };

                            EditorGUI.BeginChangeCheck();

                            giFlags = (MaterialGlobalIlluminationFlags)EditorGUI.IntPopup(r, (int)giFlags, Styles.LightmapEmissiveStrings, lightmapEmissiveValues);

                            if (EditorGUI.EndChangeCheck())
                            {
                                Material material = (Material)prop.serializedObject.targetObject;
                                Undo.RecordObjects(new Material[] { material }, "Modify GI Settings of " + material.name);

                                material.globalIlluminationFlags = giFlags;

                                prop.serializedObject.Update();
                            }
                        }
                    }
                },
                new SerializedPropertyTreeView.Column // 3: Color
                {
                    headerContent         = Styles.Color,
                    headerTextAlignment   = TextAlignment.Left,
                    sortedAscending       = true,
                    sortingArrowAlignment = TextAlignment.Center,
                    width                 = 70,
                    minWidth              = 40,
                    autoResize            = false,
                    allowToggleVisibility = true,
                    propertyName          = "m_Shader",
                    dependencyIndices     = null,
                    compareDelegate       = (SerializedProperty lhs, SerializedProperty rhs) =>
                    {
                        float lh, ls, lv, rh, rs, rv;
                        Color.RGBToHSV(((Material)lhs.serializedObject.targetObject).GetColor("_EmissionColor"), out lh, out ls, out lv);
                        Color.RGBToHSV(((Material)rhs.serializedObject.targetObject).GetColor("_EmissionColor"), out rh, out rs, out rv);
                        return(lv.CompareTo(rv));
                    },
                    drawDelegate = (Rect r, SerializedProperty prop, SerializedProperty[] dep) =>
                    {
                        if (!prop.serializedObject.targetObject.GetType().Equals(typeof(Material)))
                        {
                            return;
                        }

                        using (new EditorGUI.DisabledScope(!IsEditable(prop.serializedObject.targetObject)))
                        {
                            Material material = (Material)prop.serializedObject.targetObject;

                            Color color = material.GetColor("_EmissionColor");

                            EditorGUI.BeginChangeCheck();
                            Color newValue = EditorGUI.ColorField(r, GUIContent.Temp(""), color, true, false, true);

                            if (EditorGUI.EndChangeCheck())
                            {
                                Undo.RecordObjects(new Material[] { material }, "Modify Emission Color of " + material.name);
                                material.SetColor("_EmissionColor", newValue);
                            }
                        }
                    },
                    copyDelegate = (SerializedProperty target, SerializedProperty source) =>
                    {
                        Material sourceMaterial = (Material)source.serializedObject.targetObject;
                        Color    color          = sourceMaterial.GetColor("_EmissionColor");

                        Material targetMaterial = (Material)target.serializedObject.targetObject;
                        targetMaterial.SetColor("_EmissionColor", color);
                    }
                }
            };

            return(FinalizeColumns(columns, out propNames));
        }
        public static SerializedPropertyTreeView.Column[] CreateEmissivesColumns(out string[] propNames)
        {
            SerializedPropertyTreeView.Column[] expr_07 = new SerializedPropertyTreeView.Column[4];
            int arg_9B_1 = 0;

            SerializedPropertyTreeView.Column column = new SerializedPropertyTreeView.Column();
            column.headerContent         = LightTableColumns.Styles.SelectObjects;
            column.headerTextAlignment   = TextAlignment.Left;
            column.sortedAscending       = true;
            column.sortingArrowAlignment = TextAlignment.Center;
            column.width                 = 20f;
            column.minWidth              = 20f;
            column.maxWidth              = 20f;
            column.autoResize            = false;
            column.allowToggleVisibility = true;
            column.propertyName          = "m_LightmapFlags";
            column.dependencyIndices     = null;
            column.compareDelegate       = null;
            column.drawDelegate          = delegate(Rect r, SerializedProperty prop, SerializedProperty[] dep)
            {
                if (GUI.Button(r, LightTableColumns.Styles.SelectObjectsButton, "label"))
                {
                    SearchableEditorWindow.SearchForReferencesToInstanceID(prop.serializedObject.targetObject.GetInstanceID());
                }
            };
            expr_07[arg_9B_1] = column;
            expr_07[1]        = new SerializedPropertyTreeView.Column
            {
                headerContent         = LightTableColumns.Styles.Name,
                headerTextAlignment   = TextAlignment.Left,
                sortedAscending       = true,
                sortingArrowAlignment = TextAlignment.Center,
                width                 = 200f,
                minWidth              = 100f,
                autoResize            = false,
                allowToggleVisibility = true,
                propertyName          = null,
                dependencyIndices     = null,
                compareDelegate       = SerializedPropertyTreeView.DefaultDelegates.s_CompareName,
                drawDelegate          = SerializedPropertyTreeView.DefaultDelegates.s_DrawName,
                filter                = new SerializedPropertyFilters.Name()
            };
            int arg_1A6_1 = 2;

            column = new SerializedPropertyTreeView.Column();
            column.headerContent         = LightTableColumns.Styles.GlobalIllumination;
            column.headerTextAlignment   = TextAlignment.Left;
            column.sortedAscending       = true;
            column.sortingArrowAlignment = TextAlignment.Center;
            column.width                 = 120f;
            column.minWidth              = 70f;
            column.autoResize            = false;
            column.allowToggleVisibility = true;
            column.propertyName          = "m_LightmapFlags";
            column.dependencyIndices     = null;
            column.compareDelegate       = SerializedPropertyTreeView.DefaultDelegates.s_CompareInt;
            column.drawDelegate          = delegate(Rect r, SerializedProperty prop, SerializedProperty[] dep)
            {
                if (prop.serializedObject.targetObject.GetType().Equals(typeof(Material)))
                {
                    using (new EditorGUI.DisabledScope(!LightTableColumns.IsEditable(prop.serializedObject.targetObject)))
                    {
                        MaterialGlobalIlluminationFlags materialGlobalIlluminationFlags = ((prop.intValue & 2) == 0) ? MaterialGlobalIlluminationFlags.RealtimeEmissive : MaterialGlobalIlluminationFlags.BakedEmissive;
                        int[] optionValues = new int[]
                        {
                            1,
                            2
                        };
                        EditorGUI.BeginChangeCheck();
                        materialGlobalIlluminationFlags = (MaterialGlobalIlluminationFlags)EditorGUI.IntPopup(r, (int)materialGlobalIlluminationFlags, LightTableColumns.Styles.LightmapEmissiveStrings, optionValues);
                        if (EditorGUI.EndChangeCheck())
                        {
                            Material material = (Material)prop.serializedObject.targetObject;
                            Undo.RecordObjects(new Material[]
                            {
                                material
                            }, "Modify GI Settings of " + material.name);
                            material.globalIlluminationFlags = materialGlobalIlluminationFlags;
                            prop.serializedObject.Update();
                        }
                    }
                }
            };
            expr_07[arg_1A6_1] = column;
            int arg_26F_1 = 3;

            column = new SerializedPropertyTreeView.Column();
            column.headerContent         = LightTableColumns.Styles.Intensity;
            column.headerTextAlignment   = TextAlignment.Left;
            column.sortedAscending       = true;
            column.sortingArrowAlignment = TextAlignment.Center;
            column.width                 = 70f;
            column.minWidth              = 40f;
            column.autoResize            = false;
            column.allowToggleVisibility = true;
            column.propertyName          = "m_Shader";
            column.dependencyIndices     = null;
            column.compareDelegate       = delegate(SerializedProperty lhs, SerializedProperty rhs)
            {
                float num;
                float num2;
                float num3;
                Color.RGBToHSV(((Material)lhs.serializedObject.targetObject).GetColor("_EmissionColor"), out num, out num2, out num3);
                float num4;
                float num5;
                float value;
                Color.RGBToHSV(((Material)rhs.serializedObject.targetObject).GetColor("_EmissionColor"), out num4, out num5, out value);
                return(num3.CompareTo(value));
            };
            column.drawDelegate = delegate(Rect r, SerializedProperty prop, SerializedProperty[] dep)
            {
                if (prop.serializedObject.targetObject.GetType().Equals(typeof(Material)))
                {
                    using (new EditorGUI.DisabledScope(!LightTableColumns.IsEditable(prop.serializedObject.targetObject)))
                    {
                        Material             material             = (Material)prop.serializedObject.targetObject;
                        Color                color                = material.GetColor("_EmissionColor");
                        ColorPickerHDRConfig colorPickerHDRConfig = LightTableColumns.s_ColorPickerHDRConfig ?? ColorPicker.defaultHDRConfig;
                        EditorGUI.BeginChangeCheck();
                        Color value = EditorGUI.ColorBrightnessField(r, GUIContent.Temp(""), color, colorPickerHDRConfig.minBrightness, colorPickerHDRConfig.maxBrightness);
                        if (EditorGUI.EndChangeCheck())
                        {
                            Undo.RecordObjects(new Material[]
                            {
                                material
                            }, "Modify Color of " + material.name);
                            material.SetColor("_EmissionColor", value);
                        }
                    }
                }
            };
            column.copyDelegate = delegate(SerializedProperty target, SerializedProperty source)
            {
                Material material  = (Material)source.serializedObject.targetObject;
                Color    color     = material.GetColor("_EmissionColor");
                Material material2 = (Material)target.serializedObject.targetObject;
                material2.SetColor("_EmissionColor", color);
            };
            expr_07[arg_26F_1] = column;
            SerializedPropertyTreeView.Column[] columns = expr_07;
            return(LightTableColumns.FinalizeColumns(columns, out propNames));
        }
Beispiel #7
0
        protected virtual LightingExplorerTableColumn[] GetEmissivesColumns()
        {
            return(new[]
            {
                new LightingExplorerTableColumn(LightingExplorerTableColumn.DataType.Custom, Styles.SelectObjects, "m_LightmapFlags", 20, (r, prop, dep) =>
                {
                    if (GUI.Button(r, Styles.SelectObjectsButton, "label"))
                    {
                        SearchableEditorWindow.SearchForReferencesToInstanceID(prop.serializedObject.targetObject.GetInstanceID());
                    }
                }),                                                                                                 // 0: Icon
                new LightingExplorerTableColumn(LightingExplorerTableColumn.DataType.Name, Styles.Name, null, 200), // 1: Name
                new LightingExplorerTableColumn(LightingExplorerTableColumn.DataType.Int, Styles.GlobalIllumination, "m_LightmapFlags", 120, (r, prop, dep) =>
                {
                    if (!prop.serializedObject.targetObject.GetType().Equals(typeof(Material)))
                    {
                        return;
                    }

                    using (new EditorGUI.DisabledScope(!IsEditable(prop.serializedObject.targetObject)))
                    {
                        MaterialGlobalIlluminationFlags giFlags = ((prop.intValue & (int)MaterialGlobalIlluminationFlags.BakedEmissive) != 0) ? MaterialGlobalIlluminationFlags.BakedEmissive : MaterialGlobalIlluminationFlags.RealtimeEmissive;

                        int[] lightmapEmissiveValues = { (int)MaterialGlobalIlluminationFlags.RealtimeEmissive, (int)MaterialGlobalIlluminationFlags.BakedEmissive };

                        EditorGUI.BeginProperty(r, GUIContent.none, prop);
                        EditorGUI.BeginChangeCheck();

                        giFlags = (MaterialGlobalIlluminationFlags)EditorGUI.IntPopup(r, (int)giFlags, Styles.LightmapEmissiveStrings, lightmapEmissiveValues);

                        if (EditorGUI.EndChangeCheck())
                        {
                            Material material = (Material)prop.serializedObject.targetObject;
                            material.globalIlluminationFlags = giFlags;

                            prop.serializedObject.Update();
                        }
                        EditorGUI.EndProperty();
                    }
                }),     // 2: GI
                new LightingExplorerTableColumn(LightingExplorerTableColumn.DataType.Custom, Styles.Color, "m_Shader", 120, (r, prop, dep) =>
                {
                    if (!prop.serializedObject.targetObject.GetType().Equals(typeof(Material)))
                    {
                        return;
                    }

                    using (new EditorGUI.DisabledScope(!IsEditable(prop.serializedObject.targetObject)))
                    {
                        Material material = (Material)prop.serializedObject.targetObject;

                        Color color = material.GetColor("_EmissionColor");

                        EditorGUI.BeginProperty(r, GUIContent.none, prop);
                        EditorGUI.BeginChangeCheck();
                        Color newValue = EditorGUI.ColorField(r, GUIContent.Temp(""), color, true, false, true);

                        if (EditorGUI.EndChangeCheck())
                        {
                            material.SetColor("_EmissionColor", newValue);
                        }
                        EditorGUI.EndProperty();
                    }
                }, (lhs, rhs) =>
                {
                    float lh, ls, lv, rh, rs, rv;
                    Color.RGBToHSV(((Material)lhs.serializedObject.targetObject).GetColor("_EmissionColor"), out lh, out ls, out lv);
                    Color.RGBToHSV(((Material)rhs.serializedObject.targetObject).GetColor("_EmissionColor"), out rh, out rs, out rv);
                    return lv.CompareTo(rv);
                }, (target, source) =>
                {
                    Material sourceMaterial = (Material)source.serializedObject.targetObject;
                    Color color = sourceMaterial.GetColor("_EmissionColor");

                    Material targetMaterial = (Material)target.serializedObject.targetObject;
                    targetMaterial.SetColor("_EmissionColor", color);
                })     // 3: Color
            });
        }
        // Pre 4.0 interface (kept for backwards compability)
        public void SetSearchFilter(string searchString, int mode)
        {
            SearchFilter filter = SearchableEditorWindow.CreateFilter(searchString, (SearchableEditorWindow.SearchMode)mode);

            SetSearchFilter(filter);
        }
 private static void OnSearchForReferences()
 {
     SearchableEditorWindow.SearchForReferencesToInstanceID(Selection.activeInstanceID);
 }
Beispiel #10
0
        // Returns number of rows in search result
        int InitializeSearchResults(HierarchyProperty property, int minAllowedDepth)
        {
            // Search setup
            const bool kShowItemHasChildren = false;
            const int  kItemDepth           = 0;
            int        currentSceneHandle   = -1;
            int        row           = 0;
            var        searchFilter  = SearchableEditorWindow.CreateFilter(searchString, (SearchableEditorWindow.SearchMode)m_SearchMode);
            var        searchContext = (SearchService.HierarchySearchContext)m_SearchSessionHandler.context;

            searchContext.filter       = searchFilter;
            searchContext.rootProperty = property;

            m_SearchSessionHandler.BeginSearch(searchString);

            var headerRows = new List <int>();

            while (property.NextWithDepthCheck(null, minAllowedDepth))
            {
                if (!SearchService.Scene.Filter(m_SearchString, property, searchContext))
                {
                    property.SetFilteredVisibility(false);
                    continue;
                }

                property.SetFilteredVisibility(true);
                var item = EnsureCreatedItem(row);
                // Add scene headers when encountering a new scene (and it's not a header in itself)
                if (AddSceneHeaderToSearchIfNeeded(item, property, ref currentSceneHandle))
                {
                    row++;
                    headerRows.Add(row);

                    if (IsSceneHeader(property))
                    {
                        continue;                  // no need to add it
                    }
                    item = EnsureCreatedItem(row); // prepare for item below
                }
                InitTreeViewItem(item, property, kShowItemHasChildren, kItemDepth);
                row++;
            }

            m_SearchSessionHandler.EndSearch();

            int numRows = row;

            // Now sort scene section
            if (headerRows.Count > 0)
            {
                int currentSortStart = headerRows[0];
                for (int i = 1; i < headerRows.Count; i++)
                {
                    int count = headerRows[i] - currentSortStart - 1;
                    m_ListOfRows.Sort(currentSortStart, count, new TreeViewItemAlphaNumericSort());
                    currentSortStart = headerRows[i];
                }

                // last section
                m_ListOfRows.Sort(currentSortStart, numRows - currentSortStart, new TreeViewItemAlphaNumericSort());
            }


            return(numRows);
        }
		internal override void SetSearchFilter(string searchFilter, SearchableEditorWindow.SearchMode searchMode, bool setAll)
		{
			base.SetSearchFilter(searchFilter, searchMode, setAll);
			if (this.m_DidSelectSearchResult && string.IsNullOrEmpty(searchFilter))
			{
				this.m_DidSelectSearchResult = false;
				this.FrameObjectPrivate(Selection.activeInstanceID, true, false);
				if (GUIUtility.keyboardControl == 0)
				{
					GUIUtility.keyboardControl = this.m_TreeViewKeyboardControlID;
				}
			}
		}
 public void SetSearchFilter(string searchString, int mode)
 {
     this.SetSearchFilter(SearchableEditorWindow.CreateFilter(searchString, (SearchableEditorWindow.SearchMode)mode));
 }
Beispiel #13
0
 internal override void SetSearchFilter(string searchFilter, SearchableEditorWindow.SearchMode mode, bool setAll)
 {
     if ((base.m_SearchFilter == string.Empty) || (searchFilter == string.Empty))
     {
         this.m_StartSearchFilterTime = EditorApplication.timeSinceStartup;
     }
     base.SetSearchFilter(searchFilter, mode, setAll);
 }
		internal virtual void SetSearchFilter(string searchFilter, SearchableEditorWindow.SearchMode mode, bool setAll)
		{
			this.m_SearchMode = mode;
			this.m_SearchFilter = searchFilter;
			if (setAll)
			{
				foreach (SearchableEditorWindow current in SearchableEditorWindow.searchableWindows)
				{
					if (current != this && current.m_HierarchyType == this.m_HierarchyType && current.m_HierarchyType != HierarchyType.Assets)
					{
						current.SetSearchFilter(this.m_SearchFilter, this.m_SearchMode, false);
					}
				}
			}
			base.Repaint();
			EditorApplication.Internal_CallSearchHasChanged();
		}
 internal virtual void SetSearchFilter(string searchFilter, SearchableEditorWindow.SearchMode mode, bool setAll)
 {
   this.m_SearchMode = mode;
   this.m_SearchFilter = searchFilter;
   if (setAll)
   {
     using (List<SearchableEditorWindow>.Enumerator enumerator = SearchableEditorWindow.searchableWindows.GetEnumerator())
     {
       while (enumerator.MoveNext())
       {
         SearchableEditorWindow current = enumerator.Current;
         if ((UnityEngine.Object) current != (UnityEngine.Object) this && current.m_HierarchyType == this.m_HierarchyType && current.m_HierarchyType != HierarchyType.Assets)
           current.SetSearchFilter(this.m_SearchFilter, this.m_SearchMode, false);
       }
     }
   }
   this.Repaint();
   EditorApplication.Internal_CallSearchHasChanged();
 }