IsPropertyTypeSuitable() private static method

private static IsPropertyTypeSuitable ( MaterialProperty prop ) : bool
prop MaterialProperty
return bool
 public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
 {
     if (!MaterialKeywordEnumDrawer.IsPropertyTypeSuitable(prop))
     {
         return(40f);
     }
     return(base.GetPropertyHeight(prop, label, editor));
 }
Beispiel #2
0
 public override void Apply(MaterialProperty prop)
 {
     base.Apply(prop);
     if (!MaterialKeywordEnumDrawer.IsPropertyTypeSuitable(prop) || prop.hasMixedValue)
     {
         return;
     }
     this.SetKeyword(prop, (int)prop.floatValue);
 }
Beispiel #3
0
        public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
        {
            float result;

            if (!MaterialKeywordEnumDrawer.IsPropertyTypeSuitable(prop))
            {
                result = 40f;
            }
            else
            {
                result = base.GetPropertyHeight(prop, label, editor);
            }
            return(result);
        }
        public override void OnGUI(Rect position, MaterialProperty prop, GUIContent label, MaterialEditor editor)
        {
            if (!MaterialKeywordEnumDrawer.IsPropertyTypeSuitable(prop))
            {
                GUIContent label2 = EditorGUIUtility.TempContent("KeywordEnum used on a non-float property: " + prop.name, EditorGUIUtility.GetHelpIcon(MessageType.Warning));
                EditorGUI.LabelField(position, label2, EditorStyles.helpBox);
                return;
            }
            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = prop.hasMixedValue;
            int num = (int)prop.floatValue;

            num = EditorGUI.Popup(position, label, num, this.keywords);
            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                prop.floatValue = (float)num;
                this.SetKeyword(prop, num);
            }
        }
Beispiel #5
0
 public override void OnGUI(Rect position, MaterialProperty prop, string label, MaterialEditor editor)
 {
     if (!MaterialKeywordEnumDrawer.IsPropertyTypeSuitable(prop))
     {
         GUIContent label1 = EditorGUIUtility.TempContent("KeywordEnum used on a non-float property: " + prop.name, (Texture)EditorGUIUtility.GetHelpIcon(MessageType.Warning));
         EditorGUI.LabelField(position, label1, EditorStyles.helpBox);
     }
     else
     {
         EditorGUI.BeginChangeCheck();
         EditorGUI.showMixedValue = prop.hasMixedValue;
         int floatValue = (int)prop.floatValue;
         int index      = EditorGUI.Popup(position, label, floatValue, this.keywords);
         EditorGUI.showMixedValue = false;
         if (!EditorGUI.EndChangeCheck())
         {
             return;
         }
         prop.floatValue = (float)index;
         this.SetKeyword(prop, index);
     }
 }