public LODAction(List<LODGroupGUI.LODInfo> lods, float percentage, Vector2 clickedPosition, SerializedObject objectRef, LODGroupEditor.LODAction.Callback callback)
			{
				this.m_LODs = lods;
				this.m_Percentage = percentage;
				this.m_ClickedPosition = clickedPosition;
				this.m_ObjectRef = objectRef;
				this.m_Callback = callback;
			}
		private static void SetLODLightmapScale(LODGroupEditor.LODLightmapScale lodRenderer)
		{
			foreach (SerializedProperty current in lodRenderer.m_Renderers)
			{
				SerializedObject serializedObject = new SerializedObject(current.objectReferenceValue);
				SerializedProperty serializedProperty = serializedObject.FindProperty("m_ScaleInLightmap");
				serializedProperty.floatValue = Mathf.Max(0f, lodRenderer.m_Scale * (1f / LightmapVisualization.GetLightmapLODLevelScale((Renderer)current.objectReferenceValue)));
				serializedObject.ApplyModifiedProperties();
			}
		}
 private static void SetLODLightmapScale(LODGroupEditor.LODLightmapScale lodRenderer)
 {
   using (List<SerializedProperty>.Enumerator enumerator = lodRenderer.m_Renderers.GetEnumerator())
   {
     while (enumerator.MoveNext())
     {
       SerializedProperty current = enumerator.Current;
       SerializedObject serializedObject = new SerializedObject(current.objectReferenceValue);
       serializedObject.FindProperty("m_ScaleInLightmap").floatValue = Mathf.Max(0.0f, lodRenderer.m_Scale * (1f / LightmapVisualization.GetLightmapLODLevelScale((Renderer) current.objectReferenceValue)));
       serializedObject.ApplyModifiedProperties();
     }
   }
 }