CopyAndScaleCurveKeys() private static method

private static CopyAndScaleCurveKeys ( Keyframe orgKeys, Rect rect, bool realToNormalized ) : UnityEngine.Keyframe[]
orgKeys UnityEngine.Keyframe
rect UnityEngine.Rect
realToNormalized bool
return UnityEngine.Keyframe[]
Beispiel #1
0
 private void PresetDropDown(Rect rect)
 {
     if (EditorGUI.ButtonMouseDown(rect, EditorGUI.GUIContents.titleSettingsIcon, FocusType.Passive, EditorStyles.inspectorTitlebarText))
     {
         if (this.m_Curve != null)
         {
             if (this.m_CurvePresets == null)
             {
                 Debug.LogError("Curve presets error");
             }
             else
             {
                 this.ValidateCurveLibraryTypeAndScale();
                 AnimationCurve animationCurve = new AnimationCurve();
                 Rect           rect2;
                 if (this.GetNormalizationRect(out rect2))
                 {
                     bool realToNormalized = true;
                     animationCurve.keys = CurveEditorWindow.CopyAndScaleCurveKeys(this.m_Curve.keys, rect2, realToNormalized);
                 }
                 else
                 {
                     animationCurve = new AnimationCurve(this.m_Curve.keys);
                 }
                 animationCurve.postWrapMode             = this.m_Curve.postWrapMode;
                 animationCurve.preWrapMode              = this.m_Curve.preWrapMode;
                 this.m_CurvePresets.curveToSaveAsPreset = animationCurve;
                 PopupWindow.Show(rect, this.m_CurvePresets);
             }
         }
     }
 }
Beispiel #2
0
 private void InitCurvePresets()
 {
     if (this.m_CurvePresets == null)
     {
         Action <AnimationCurve> presetSelectedCallback = delegate(AnimationCurve presetCurve)
         {
             this.ValidateCurveLibraryTypeAndScale();
             Rect rect;
             if (this.GetNormalizationRect(out rect))
             {
                 bool realToNormalized = false;
                 this.m_Curve.keys = CurveEditorWindow.CopyAndScaleCurveKeys(presetCurve.keys, rect, realToNormalized);
             }
             else
             {
                 this.m_Curve.keys = presetCurve.keys;
             }
             this.m_Curve.postWrapMode = presetCurve.postWrapMode;
             this.m_Curve.preWrapMode  = presetCurve.preWrapMode;
             this.m_CurveEditor.SelectNone();
             this.RefreshShownCurves();
             this.SendEvent("CurveChanged", true);
         };
         AnimationCurve animCurve = null;
         this.m_CurvePresets = new CurvePresetsContentsForPopupWindow(animCurve, this.curveLibraryType, presetSelectedCallback);
         this.m_CurvePresets.InitIfNeeded();
     }
 }
 private void InitCurvePresets()
 {
     if (this.m_CurvePresets != null)
     {
         return;
     }
     this.m_CurvePresets = new CurvePresetsContentsForPopupWindow((AnimationCurve)null, this.curveLibraryType, (System.Action <AnimationCurve>)(presetCurve =>
     {
         this.ValidateCurveLibraryTypeAndScale();
         Rect normalizationRect;
         if (this.GetNormalizationRect(out normalizationRect))
         {
             bool realToNormalized = false;
             this.m_Curve.keys     = CurveEditorWindow.CopyAndScaleCurveKeys(presetCurve.keys, normalizationRect, realToNormalized);
         }
         else
         {
             this.m_Curve.keys = presetCurve.keys;
         }
         this.m_Curve.postWrapMode = presetCurve.postWrapMode;
         this.m_Curve.preWrapMode  = presetCurve.preWrapMode;
         this.m_CurveEditor.SelectNone();
         this.RefreshShownCurves();
         this.SendEvent("CurveChanged", true);
     }));
     this.m_CurvePresets.InitIfNeeded();
 }
        private Keyframe[] NormalizeKeys(Keyframe[] sourceKeys, CurveEditorWindow.NormalizationMode normalization)
        {
            Rect rect;

            if (!this.GetNormalizationRect(out rect))
            {
                normalization = CurveEditorWindow.NormalizationMode.None;
            }
            return(CurveEditorWindow.CopyAndScaleCurveKeys(sourceKeys, rect, normalization));
        }