Beispiel #1
0
        public static void Main(string[] args)
        {
            string command = args[0];

            if (command == "--pbx")
            {
                string xcodePath  = args[1];
                string configPath = args[2];
                Console.WriteLine("xcodePath=" + xcodePath + " configPath=" + configPath);
                XcodeSetting.OnPostprocessBuild(xcodePath, configPath);
                Console.WriteLine("********XcodeSetting success");
            }
            else if (command == "--pod")
            {
                string xcodePath  = args[1];
                string configPath = args[2];
                string podType    = args[3]; //workspace,project
                try {
                    object cocoaPodType = Enum.Parse(typeof(IOSResolver.CocoapodsIntegrationMethod), podType);
                    IOSResolver.OnPosetProcess(xcodePath, configPath, cocoaPodType);
                } catch (Exception ex) {
                    Console.WriteLine(string.Format("CocoaPodType is null.['Workspace','Project','None']   msg:{0} \nStackTrace:{1}"
                                                    , ex.Message, ex.StackTrace));
                }
            }

            // object cocoaPodType = Enum.Parse (typeof (IOSResolver.CocoapodsIntegrationMethod), "Project");
            // IOSResolver.OnPosetProcess("E:\\github\\usdk\\publish\\ios\\build\\baidu", "E:\\github\\usdk\\publish\\ios\\sdk\\plugins\\Bugly\\module\\CocoapodsDependencies.json", cocoaPodType);
            // XcodeSetting.OnPostprocessBuild("E:\\github\\usdk\\publish\\ios\\build\\baidu", "E:\\github\\usdk\\publish\\ios\\sdk\\plugins\\Bugly\\module\\XcodeSetting.json");
            // Console.ReadKey();
        }
Beispiel #2
0
        public static void Main(string[] args)
        {
            string xcodePath  = args[0];
            string configPath = args[1];

            Console.WriteLine("xcodePath=" + xcodePath + " configPath=" + configPath);
            XcodeSetting.OnPostprocessBuild(xcodePath, configPath);
            Console.WriteLine("********XcodeSetting success");

            //XcodeSetting.OnPostprocessBuild("E:\\Usdk\\publish\\ios\\build\\chuxinhudong", "E:/Usdk/publish/ios/build/XcodeSetting.json");
        }