protected internal override void NewFrameReady(RecordingSession session) { if (!audioSettings.PreserveAudio) { return; } if (s_Handler == null) { s_Handler = this; } if (s_Handler == this) { var sampleFrameCount = AudioRenderer.GetSampleCountForCaptureFrame(); if (RecorderOptions.VerboseMode) { Debug.Log(string.Format("AudioInput.NewFrameReady {0} audio sample frames @ {1} ch", sampleFrameCount, m_ChannelCount)); } const ushort bufferCount = 1; if (s_BufferManager != null) { s_BufferManager.Dispose(); } s_BufferManager = new BufferManager(bufferCount, sampleFrameCount, m_ChannelCount); AudioRenderer.Render(mainBuffer); recordedSamples += sampleFrameCount; } }
protected internal override void EndRecording(RecordingSession session) { if (s_BufferManager != null) { s_BufferManager.Dispose(); s_BufferManager = null; } if (s_Handler == null) { return; } s_Handler = null; if (audioSettings.PreserveAudio) { AudioRenderer.Stop(); } }