private static extern void WriteResourceFilesForBundle_Injected(BuildCommandSet commands, string bundleName, ref BuildSettings settings, BuildUsageTagSet usageSet, string outputFolder, out BuildOutput ret);
Beispiel #2
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 public static void CacheAssetBundleBuildOutput(BuildOutput output, BuildSettings settings)
 {
     // TODO: Cache data about this build result for future patching, incremental build, etc
 }
 private static extern void WriteResourceFiles_Injected(ref BuildCommandSet commands, ref BuildSettings settings, out BuildOutput ret);