public TextureGenerationSettings(TextureImporterType type) { this.m_EnablePostProcessor = true; this.m_AssetPath = ""; this.m_ImageDataSize = 0; this.m_QualifyForSpritePacking = false; this.m_SpritePackingTag = ""; this.m_ImageData = 0; this.m_SpriteImportData = null; this.m_SourceTextureInformation = new SourceTextureInformation(); SourceTextureInformation arg_62_0 = this.m_SourceTextureInformation; int num = 0; this.m_SourceTextureInformation.height = num; arg_62_0.width = num; this.m_SourceTextureInformation.containsAlpha = false; this.m_SourceTextureInformation.hdr = false; this.m_PlatformSettings = new TextureImporterPlatformSettings(); this.m_PlatformSettings.overridden = false; this.m_PlatformSettings.format = TextureImporterFormat.Automatic; this.m_PlatformSettings.maxTextureSize = 2048; this.m_PlatformSettings.allowsAlphaSplitting = false; this.m_PlatformSettings.resizeAlgorithm = TextureResizeAlgorithm.Mitchell; this.m_PlatformSettings.compressionQuality = 50; this.m_PlatformSettings.crunchedCompression = false; this.m_PlatformSettings.name = TextureImporter.defaultPlatformName; this.m_Settings = new TextureImporterSettings(); this.m_Settings.textureType = type; this.m_Settings.textureShape = TextureImporterShape.Texture2D; this.m_Settings.convertToNormalMap = false; this.m_Settings.mipmapEnabled = true; this.m_Settings.mipmapFilter = TextureImporterMipFilter.BoxFilter; this.m_Settings.sRGBTexture = true; this.m_Settings.borderMipmap = false; this.m_Settings.mipMapsPreserveCoverage = false; this.m_Settings.alphaTestReferenceValue = 0.5f; this.m_Settings.readable = false; this.m_Settings.fadeOut = false; this.m_Settings.mipmapFadeDistanceStart = 1; this.m_Settings.mipmapFadeDistanceEnd = 3; this.m_Settings.heightmapScale = 0.25f; this.m_Settings.normalMapFilter = TextureImporterNormalFilter.Standard; this.m_Settings.cubemapConvolution = TextureImporterCubemapConvolution.None; this.m_Settings.generateCubemap = TextureImporterGenerateCubemap.AutoCubemap; this.m_Settings.seamlessCubemap = false; this.m_Settings.npotScale = TextureImporterNPOTScale.ToNearest; this.m_Settings.spriteMode = 1; this.m_Settings.spriteExtrude = 1u; this.m_Settings.spriteMeshType = SpriteMeshType.Tight; this.m_Settings.spriteAlignment = 0; this.m_Settings.spritePivot = Vector2.one * 0.5f; this.m_Settings.spritePixelsPerUnit = 100f; this.m_Settings.spriteBorder = Vector4.zero; this.m_Settings.alphaSource = TextureImporterAlphaSource.FromInput; this.m_Settings.alphaIsTransparency = false; this.m_Settings.spriteTessellationDetail = -1f; TextureImporterSettings arg_2AD_0 = this.m_Settings; TextureWrapMode textureWrapMode = TextureWrapMode.Repeat; this.m_Settings.wrapModeW = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeV = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeU = textureWrapMode; arg_2AD_0.wrapMode = textureWrapMode; switch (type) { case TextureImporterType.Default: this.m_Settings.sRGBTexture = true; this.m_Settings.mipmapEnabled = true; break; case TextureImporterType.NormalMap: this.m_Settings.sRGBTexture = false; break; case TextureImporterType.GUI: { this.m_Settings.sRGBTexture = false; this.m_Settings.mipmapEnabled = false; this.m_Settings.alphaIsTransparency = true; this.m_Settings.npotScale = TextureImporterNPOTScale.None; this.m_Settings.aniso = 1; TextureImporterSettings arg_384_0 = this.m_Settings; textureWrapMode = TextureWrapMode.Clamp; this.m_Settings.wrapModeW = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeV = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeU = textureWrapMode; arg_384_0.wrapMode = textureWrapMode; break; } case TextureImporterType.Cookie: { this.m_Settings.borderMipmap = true; TextureImporterSettings arg_4B9_0 = this.m_Settings; textureWrapMode = TextureWrapMode.Clamp; this.m_Settings.wrapModeW = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeV = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeU = textureWrapMode; arg_4B9_0.wrapMode = textureWrapMode; this.m_Settings.aniso = 0; break; } case TextureImporterType.Lightmap: this.m_Settings.sRGBTexture = true; this.m_Settings.npotScale = TextureImporterNPOTScale.ToNearest; this.m_Settings.alphaIsTransparency = false; this.m_Settings.alphaSource = TextureImporterAlphaSource.None; break; case TextureImporterType.Cursor: { this.m_Settings.readable = true; this.m_Settings.alphaIsTransparency = true; this.m_Settings.mipmapEnabled = false; this.m_Settings.npotScale = TextureImporterNPOTScale.None; this.m_Settings.aniso = 1; TextureImporterSettings arg_472_0 = this.m_Settings; textureWrapMode = TextureWrapMode.Clamp; this.m_Settings.wrapModeW = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeV = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeU = textureWrapMode; arg_472_0.wrapMode = textureWrapMode; break; } case TextureImporterType.Sprite: { this.m_Settings.npotScale = TextureImporterNPOTScale.None; this.m_Settings.alphaIsTransparency = true; this.m_Settings.mipmapEnabled = false; this.m_Settings.sRGBTexture = true; TextureImporterSettings arg_3EF_0 = this.m_Settings; textureWrapMode = TextureWrapMode.Clamp; this.m_Settings.wrapModeW = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeV = textureWrapMode; textureWrapMode = textureWrapMode; this.m_Settings.wrapModeU = textureWrapMode; arg_3EF_0.wrapMode = textureWrapMode; this.m_Settings.alphaSource = TextureImporterAlphaSource.FromInput; break; } case TextureImporterType.SingleChannel: this.m_Settings.sRGBTexture = false; break; } }
public TextureGenerationSettings(TextureImporterType type) { m_EnablePostProcessor = true; m_AssetPath = ""; m_QualifyForSpritePacking = false; m_SpritePackingTag = ""; m_SpriteImportData = null; m_SourceTextureInformation = new SourceTextureInformation(); m_SourceTextureInformation.width = m_SourceTextureInformation.height = 0; m_SourceTextureInformation.containsAlpha = false; m_SourceTextureInformation.hdr = false; m_PlatformSettings = new TextureImporterPlatformSettings(); m_PlatformSettings.overridden = false; m_PlatformSettings.format = TextureImporterFormat.Automatic; m_PlatformSettings.maxTextureSize = 2048; m_PlatformSettings.allowsAlphaSplitting = false; m_PlatformSettings.resizeAlgorithm = TextureResizeAlgorithm.Mitchell; m_PlatformSettings.compressionQuality = (int)TextureCompressionQuality.Normal; m_PlatformSettings.crunchedCompression = false; m_PlatformSettings.name = TextureImporter.defaultPlatformName; // Values from TextureImporterSettings native constructor m_Settings = new TextureImporterSettings(); m_Settings.textureType = type; m_Settings.textureShape = TextureImporterShape.Texture2D; m_Settings.convertToNormalMap = false; m_Settings.mipmapEnabled = true; m_Settings.mipmapFilter = TextureImporterMipFilter.BoxFilter; m_Settings.sRGBTexture = true; m_Settings.borderMipmap = false; m_Settings.mipMapsPreserveCoverage = false; m_Settings.alphaTestReferenceValue = 0.5f; m_Settings.readable = false; m_Settings.fadeOut = false; m_Settings.mipmapFadeDistanceStart = 1; m_Settings.mipmapFadeDistanceEnd = 3; m_Settings.heightmapScale = 0.25f; m_Settings.normalMapFilter = TextureImporterNormalFilter.Standard; m_Settings.cubemapConvolution = 0; m_Settings.generateCubemap = TextureImporterGenerateCubemap.AutoCubemap; m_Settings.seamlessCubemap = false; m_Settings.npotScale = TextureImporterNPOTScale.ToNearest; m_Settings.spriteMode = (int)SpriteImportMode.Single; m_Settings.spriteExtrude = 1; m_Settings.spriteMeshType = SpriteMeshType.Tight; m_Settings.spriteAlignment = (int)SpriteAlignment.Center; m_Settings.spritePivot = Vector2.one * 0.5f; m_Settings.spritePixelsPerUnit = 100; m_Settings.spriteBorder = Vector4.zero; m_Settings.alphaSource = TextureImporterAlphaSource.FromInput; m_Settings.alphaIsTransparency = false; m_Settings.spriteTessellationDetail = -1; m_Settings.wrapMode = m_Settings.wrapModeU = m_Settings.wrapModeV = m_Settings.wrapModeW = TextureWrapMode.Repeat; // From TextureImporterSettings::ApplyTextureType switch (type) { case TextureImporterType.Default: m_Settings.sRGBTexture = true; m_Settings.mipmapEnabled = true; break; case TextureImporterType.NormalMap: m_Settings.sRGBTexture = false; break; case TextureImporterType.GUI: m_Settings.sRGBTexture = false; m_Settings.mipmapEnabled = false; m_Settings.alphaIsTransparency = true; m_Settings.npotScale = TextureImporterNPOTScale.None; m_Settings.aniso = 1; m_Settings.wrapMode = m_Settings.wrapModeU = m_Settings.wrapModeV = m_Settings.wrapModeW = TextureWrapMode.Clamp; break; case TextureImporterType.Sprite: m_Settings.npotScale = TextureImporterNPOTScale.None; m_Settings.alphaIsTransparency = true; m_Settings.mipmapEnabled = false; m_Settings.sRGBTexture = true; m_Settings.wrapMode = m_Settings.wrapModeU = m_Settings.wrapModeV = m_Settings.wrapModeW = TextureWrapMode.Clamp; m_Settings.alphaSource = TextureImporterAlphaSource.FromInput; break; case TextureImporterType.Cursor: m_Settings.readable = true; m_Settings.alphaIsTransparency = true; m_Settings.mipmapEnabled = false; m_Settings.npotScale = TextureImporterNPOTScale.None; m_Settings.aniso = 1; m_Settings.wrapMode = m_Settings.wrapModeU = m_Settings.wrapModeV = m_Settings.wrapModeW = TextureWrapMode.Clamp; break; case TextureImporterType.Cookie: m_Settings.borderMipmap = true; m_Settings.wrapMode = m_Settings.wrapModeU = m_Settings.wrapModeV = m_Settings.wrapModeW = TextureWrapMode.Clamp; m_Settings.aniso = 0; break; case TextureImporterType.Lightmap: m_Settings.sRGBTexture = true; m_Settings.npotScale = TextureImporterNPOTScale.ToNearest; m_Settings.alphaIsTransparency = false; m_Settings.alphaSource = TextureImporterAlphaSource.None; break; case TextureImporterType.SingleChannel: m_Settings.sRGBTexture = false; break; } }