Beispiel #1
0
        public void OnRenderObject()
        {
            if (player != null && player.GetLength().Second != 0.0d)
            {
                componentGui.DrawSeekBar(new Rect(0.0f, GuiSettings.GuiSettingLoopEditor.seekbarTop, Screen.width, GuiStyleSet.StylePlayer.seekbar.fixedHeight), GuiStyleSet.StylePlayer.seekbar, ( float )(player.Loop.start / player.GetLength()), ( float )(player.Loop.end / player.GetLength()), ( float )player.PositionRate);
            }
            else
            {
                componentGui.DrawSeekBar(new Rect(0.0f, GuiSettings.GuiSettingLoopEditor.seekbarTop, Screen.width, GuiStyleSet.StylePlayer.seekbar.fixedHeight), GuiStyleSet.StylePlayer.seekbar, 0.0f, 0.0f, 0.0f);
            }

            float lWidthVolume  = GuiStyleSet.StylePlayer.volumebar.fixedWidth;
            float lHeightVolume = GuiStyleSet.StylePlayer.volumebar.fixedHeight;
            //componentGui.DrawVolumeBar( new Rect( Screen.width / 2.0f - 280.0f, lY + GuiStyleSet.StylePlayer.seekbar.fixedHeight + 20.0f, lWidthVolume, lHeightVolume ), GuiStyleSet.StylePlayer.volumebar, player.Volume );
        }
        public void OnRenderObject()
        {
            float lHeightTitle = GuiStyleSet.StylePlayer.labelTitle.CalcSize(new GUIContent(title)).y + GuiStyleSet.StylePlayer.labelTitle.margin.top + GuiStyleSet.StylePlayer.labelTitle.margin.bottom;
            float lY           = Rect.y + lHeightTitle;

            if (player != null && player.GetLength().Second != 0.0d)
            {
                float lWidth  = GuiStyleSet.StylePlayer.seekbar.fixedWidth;
                float lHeight = GuiStyleSet.StylePlayer.seekbar.fixedHeight;
                componentGui.DrawSeekBar(new Rect(Screen.width / 2 - lWidth / 2, lY, lWidth, lHeight), GuiStyleSet.StylePlayer.seekbar, ( float )(player.Loop.start / player.GetLength()), ( float )(player.Loop.end / player.GetLength()), ( float )player.PositionRate);
            }
            else
            {
                float lWidth  = GuiStyleSet.StylePlayer.seekbar.fixedWidth;
                float lHeight = GuiStyleSet.StylePlayer.seekbar.fixedHeight;
                componentGui.DrawSeekBar(new Rect(Screen.width / 2 - lWidth / 2, lY, lWidth, lHeight), GuiStyleSet.StylePlayer.seekbar, 0.0f, 0.0f, 0.0f);
            }

            float lYVolume      = Rect.y + lHeightTitle + GuiStyleSet.StylePlayer.seekbar.fixedHeight + 18;
            float lWidthVolume  = GuiStyleSet.StylePlayer.volumebar.fixedWidth;
            float lHeightVolume = GuiStyleSet.StylePlayer.volumebar.fixedHeight;
            //componentGui.DrawVolumeBar( new Rect( Screen.width / 2.0f - GuiStyleSet.StylePlayer.buttonPrevious.fixedWidth / 2.0f - GuiStyleSet.StylePlayer.toggleStartPause.fixedWidth - lWidthVolume, lYVolume, lWidthVolume, lHeightVolume ), GuiStyleSet.StylePlayer.volumebar, player.Volume );
        }