Beispiel #1
0
        static IEnumerable <Rect> _generateImageTileRects(Rect outputRect, Rect fundamentalRect,
                                                          ImageRepeat repeat)
        {
            int   startX  = 0;
            int   startY  = 0;
            int   stopX   = 0;
            int   stopY   = 0;
            float strideX = fundamentalRect.width;
            float strideY = fundamentalRect.height;

            if (repeat == ImageRepeat.repeat || repeat == ImageRepeat.repeatX)
            {
                startX = ((outputRect.left - fundamentalRect.left) / strideX).floor();
                stopX  = ((outputRect.right - fundamentalRect.right) / strideX).ceil();
            }

            if (repeat == ImageRepeat.repeat || repeat == ImageRepeat.repeatY)
            {
                startY = ((outputRect.top - fundamentalRect.top) / strideY).floor();
                stopY  = ((outputRect.bottom - fundamentalRect.bottom) / strideY).ceil();
            }

            for (int i = startX; i <= stopX; ++i)
            {
                for (int j = startY; j <= stopY; ++j)
                {
                    yield return(fundamentalRect.shift(new Offset(i * strideX, j * strideY)));
                }
            }
        }
Beispiel #2
0
        public override RectCallback getRectCallback(RenderBox referenceBox)
        {
            return(() => {
                RenderObject cell = referenceBox;
                AbstractNodeMixinDiagnosticableTree table = cell.parent;
                Matrix4 transform = Matrix4.identity();
                while (table is RenderObject && !(table is RenderTable))
                {
                    RenderObject parentBox = table as RenderObject;
                    parentBox.applyPaintTransform(cell, transform);
                    D.assert(table == cell.parent);
                    cell = parentBox;
                    table = table.parent;
                }

                if (table is RenderTable renderTable)
                {
                    TableCellParentData cellParentData = cell.parentData as TableCellParentData;
                    Rect rect = renderTable.getRowBox(cellParentData.y);
                    // The rect is in the table's coordinate space. We need to change it to the
                    // TableRowInkWell's coordinate space.
                    renderTable.applyPaintTransform(cell, transform);
                    Offset offset = MatrixUtils.getAsTranslation(transform);
                    if (offset != null)
                    {
                        return rect.shift(-offset);
                    }
                }

                return Rect.zero;
            }
                   );
        }
Beispiel #3
0
        void paintBackground(Canvas canvas, PaintRecord record, Offset baseOffset)
        {
            if (record.style.background == null)
            {
                return;
            }

            var  metrics = record.metrics;
            Rect rect    = Rect.fromLTRB(0, metrics.ascent, record.runWidth, metrics.descent);

            rect = rect.shift(record.shiftedOffset(baseOffset));
            canvas.drawRect(rect, record.style.background);
        }
        void _paintShadows(Canvas canvas, Rect rect)
        {
            if (this._decoration.boxShadow == null)
            {
                return;
            }

            foreach (BoxShadow boxShadow in this._decoration.boxShadow)
            {
                Paint paint  = boxShadow.toPaint();
                Rect  bounds = rect.shift(boxShadow.offset).inflate(boxShadow.spreadRadius);
                this._paintBox(canvas, bounds, paint);
            }
        }
        public RevealedOffset getOffsetToReveal(RenderObject target, float alignment, Rect rect = null)
        {
            rect = rect ?? target.paintBounds;
            if (!(target is RenderBox))
            {
                return(new RevealedOffset(offset: this.offset.pixels, rect: rect));
            }

            RenderBox targetBox   = (RenderBox)target;
            Matrix3   transform   = targetBox.getTransformTo(this);
            Rect      bounds      = transform.mapRect(rect);
            Size      contentSize = this.child.size;

            float leadingScrollOffset  = 0.0f;
            float targetMainAxisExtent = 0.0f;
            float mainAxisExtent       = 0.0f;

            switch (this.axisDirection)
            {
            case AxisDirection.up:
                mainAxisExtent       = this.size.height;
                leadingScrollOffset  = contentSize.height - bounds.bottom;
                targetMainAxisExtent = bounds.height;
                break;

            case AxisDirection.right:
                mainAxisExtent       = this.size.width;
                leadingScrollOffset  = bounds.left;
                targetMainAxisExtent = bounds.width;
                break;

            case AxisDirection.down:
                mainAxisExtent       = this.size.height;
                leadingScrollOffset  = bounds.top;
                targetMainAxisExtent = bounds.height;
                break;

            case AxisDirection.left:
                mainAxisExtent       = this.size.width;
                leadingScrollOffset  = contentSize.width - bounds.right;
                targetMainAxisExtent = bounds.width;
                break;
            }

            float targetOffset = leadingScrollOffset - (mainAxisExtent - targetMainAxisExtent) * alignment;
            Rect  targetRect   = bounds.shift(this._paintOffsetForPosition(targetOffset));

            return(new RevealedOffset(offset: targetOffset, rect: targetRect));
        }
        void _paintThumb(PaintingContext context, Offset offset, Rect thumbRect)
        {
            List <BoxShadow> thumbShadow = new List <BoxShadow> {
                new BoxShadow(
                    color: new Color(0x1F000000),
                    offset: new Offset(0, 3),
                    blurRadius: 8
                    ),
                new BoxShadow(
                    color: new Color(0x0A000000),
                    offset: new Offset(0, 3),
                    blurRadius: 1
                    )
            };

            RRect thumbRRect = RRect.fromRectAndRadius(thumbRect.shift(offset), CupertinoSlidingSegmentedControlsUtils._kThumbRadius);

            foreach (BoxShadow shadow in thumbShadow)
            {
                context.canvas.drawRRect(thumbRRect.shift(shadow.offset), shadow.toPaint());
            }

            context.canvas.drawRRect(
                thumbRRect.inflate(0.5f),
                new Paint()
            {
                color = new Color(0x0A000000)
            }
                );

            context.canvas.drawRRect(
                thumbRRect,
                new Paint()
            {
                color = thumbColor
            }

                );
        }