protected void SetTargetAsset(ScriptableObject targetAsset, bool hasUnsavedChanges) { if (pane == null) { return; } m_TargetAsset = targetAsset; pane.subTitle = BuilderAssetUtilities.GetAssetName(targetAsset, previewAssetExtension, hasUnsavedChanges); m_OpenTargetAssetSourceButton.style.display = isTargetAssetAvailableOnDisk ? DisplayStyle.Flex : DisplayStyle.None; }