Beispiel #1
0
        private static SimpleBatcherConfig GetInstance()
        {
            if (s_Instance != null)
            {
                return(s_Instance);
            }

            string path = GetConfigPath();

            s_Instance = AssetDatabase.LoadAssetAtPath <SimpleBatcherConfig>(path);

            if (s_Instance == null)
            {
                s_Instance = CreateInstance <SimpleBatcherConfig>();
                AssetDatabase.CreateAsset(s_Instance, path);
            }
            return(s_Instance);
        }
Beispiel #2
0
 public SimpleBatcherOption(string groupName)
 {
     data = SimpleBatcherConfig.Get(groupName);
 }
Beispiel #3
0
 private void SceneManager_sceneLoaded(Scene scene, LoadSceneMode mode)
 {
     s_Instance = null;
 }